Hi, bot still is very very slow at decission / moving with more minons on board. Bot very often do last move when the line for measuring time is going to end. Sometimes bot cannot do moves before end turn. It's very frustrating and it is the reason to detect and report bot users by their enemies, because in contrast to the player bot continue to move slow when time line is going to end. I would suggest to do something with calculation process in bot - because it's very, very slow. All users have enough good CPU's to take 2x faster calculations for exmaple. Or just make temporary solution - change bot behave to choose quicker when line with time is on board - it will decrease bot intelligent but it would be better than skipping minions from attack because of time limit. I must write here that this doesn't happen very rarely - but very often that bot skips some mionions because time ends. Approximately every five games we can notice it - it depends mainly on decks that we are using but when we have about 6-7 minions on board it happens almost always. I attach log file : View attachment UILogg_2015-04-27_19-10-18.txt At 19:10 or slightly after bot hardly had time to end turn before time limit. I know that it is hard to make bot works faster but for example you could give option for users : cores used for calculation. Am I right that bot use only 1 processor core? Changing priority for hearthbuddy.exe to high don't do much at all, the same if I change it to high for both hearthbuddy.exe and hearthstone.exe I can suggest also to meaby determine bot time limit for moves in turn - that it will be always able to do all moves before time limit. Hearthbuddy.exe uses average 110-112k memory while hearthstone.exe use about 457k memory. For me easily hearthbuddy.exe could use much more memory 300-400k to speed up the calculation. Please don't ignore this issue, tell me if you could do something with this.