Discussion in 'Rebornbuddy Forum' started by mastahg, Jul 13, 2014.
First run through the latest Beta push looks good so far. Ty!
working for me as well. been using the combat assist to crank out the questing. looks like gahtering should be interesting as nodes continue to share 6 spawn points but they are set in pairs that are split up in a much larger radius.
lvl 32, Just waiting on FateBot but the Current Bot is awesome!
Can you use Ultima with this? ive been trying combat assist but i isn't working
I've used Ultima with Combat Assist and Mud Assist. Working with both.
If you are having issues with a routine, post in a routine thread. Otherwise please make a post in the support forums. This thread is not for support.
the beta is only for combat assist or am i wrong ?
Dedicated bit. All for a few days. It also did not make things right
No movement logic
No gathering logic
Speed point. All week. Also do something?
It takes time. Being impatient won't make it go faster.
I know this takes time but I'm very impatient and I do hope he can get it fixed quick but if SE keeps putting out the mini patches then it will never be done xD But keep up the good work.
Its ironic that the people who complain the most are the ones with 0-20 posts. Just give the guy time, its a huge expansion, it takes time!
Especially since they revamped the entire zone-id system, that broke just about everything.
How about you just play the game and enjoy the story.
Sure I would love RB to get back up and running but complaining on here won't change that.
Combat Assist is currently working, which is better than nothing.
mastahg did say he has movement working but he won't release it until he figures out how to make it work with the old zoneid setup so it doesn't break evey single profile/plugin that uses zonechecks and teleports.
Supposedly MapId still works which is why Minion is already up and running. If I had to guess, I'd assume mastahg is possibly switching over to that system (while translating the ZoneIds so that it won't break everything that used ZoneIds up until now).
You have a move to Boss fate %
Please Add % for each type of fate. And a way to just target Fate mobs.
Are the development priorities still as they are on the opening thread? Has flying been put above some of them?
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