• Visit Rebornbuddy
  • HB ARCHIVES: DungeonBuddy--DO NOT DELETE

    Discussion in 'Archives' started by chinajade, Feb 27, 2013.

    1. Ilja Rogoff

      Ilja Rogoff Well-Known Member

      Joined:
      Jan 25, 2010
      Messages:
      1,848
      Likes Received:
      33
      Trophy Points:
      48
      Is there a fix for this issue already?
       
    2. ZoneHunter

      ZoneHunter Member

      Joined:
      Mar 15, 2015
      Messages:
      389
      Likes Received:
      16
      Trophy Points:
      18
      sorry I haven't visited that certain dungeon to get the new objective list yet to create a fix
       
    3. ZoneHunter

      ZoneHunter Member

      Joined:
      Mar 15, 2015
      Messages:
      389
      Likes Received:
      16
      Trophy Points:
      18
      the jump is being worked on by Ehnoah
       
      Last edited: Jan 7, 2016
    4. Ilja Rogoff

      Ilja Rogoff Well-Known Member

      Joined:
      Jan 25, 2010
      Messages:
      1,848
      Likes Received:
      33
      Trophy Points:
      48
      no problem, you're doing a great job here! thanks btw :)
      or should I say: you're great in doing Highvoltz' job :eek:
       
      ZoneHunter likes this.
    5. smokeythesquare

      smokeythesquare New Member

      Joined:
      Dec 27, 2011
      Messages:
      33
      Likes Received:
      0
      Trophy Points:
      0
      Thank you so much for working on this.
       
    6. sc4

      sc4 New Member

      Joined:
      Dec 6, 2015
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0
      Yes, Thanks for putting in the effort Ehnoah and ZoneHunter.

      It's great to see this type of work on the HB forums. Keep up the great work!!
       
    7. Beast

      Beast Member

      Joined:
      Apr 22, 2010
      Messages:
      618
      Likes Received:
      6
      Trophy Points:
      18
      This is incredibly ungrateful, you are not paying for this product Highvoltz can support what he wants. He has gone above and beyond his job given his "job" didn't have to be creating DB.
       
    8. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Notes:

      - ZoneHunter made a amazing job and helped me a lot. Maybe he merge our both Profiles when I am sleep, so it support Tank.
      - Only wor for DPS/Heal
      - Tested on Melee DPS (8 Yard)
      - Jumping down and follow tank. Note: On First Pull, you may whipe party but after it should work fine.

      - If you are Paladin then first Boss is fully Scripted. If not, see below, how you can do so.*** You should survive is meant***


      If you want support your own Class then open "Pit of Saron.cs" and go to Line 111.

      Change Paladin to your Class and 498 to your Cooldown ID.
      How to Install:
      1.Copy :::: Pit of Saron.cs
      1.1 Paste:: Dungeon Scripts/Warlords of Draenor/Timewalking

      2. Copy :::: Pit of Saron Timewalk.xml
      2.1. Paste:: Default Profiles/DungeonBuddy/Warlords of Draenor/Timewalking


       

      Attached Files:

      Last edited: Jan 7, 2016
      ZoneHunter likes this.
    9. sc4

      sc4 New Member

      Joined:
      Dec 6, 2015
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0

      What do you mean your Cooldown ID? I'm a warlock for example. Thanks, will be testing this ASAP once I get a response.
       
    10. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Warlock should be:

      Sacrificial Pact
       
    11. sc4

      sc4 New Member

      Joined:
      Dec 6, 2015
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0

      You're great, testing now!
       
    12. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Make sure it show now Error in the Log of HB. Otherwise something went wrong. Like , or ) etc.
       
    13. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Nexus "fix"

      - Jump on Final Boss every stack. Need test by Casters.
      - Jump down to Anomalus (like the Party always do)

      How to Install:
      1.Copy :::: The Nexus.cs
      1.1 Paste:: Dungeon Scripts/Warlords of Draenor/Timewalking
       

      Attached Files:

    14. sc4

      sc4 New Member

      Joined:
      Dec 6, 2015
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0
      Hmm, is this mandatory to get this to work? I haven't been able to find this option.

      I'll test too if I ever get something other than PoS.

      As far as the latest PoS.cs / Timewalking scripts, it appears to be running better than before and I've successfully completed the dungeon.

      Couple things that could be polished with this is that a lot of groups tend to mount up while not in combat (ie beginning of instance and traveling through the middle of it), can this be implemented?

      Also, the last ice tunnel towards the last boss I noticed my bot sticking behind to kill some of the last mobs. If it weren't for my healer back tracking then I would have died. I guess if it's possible to make the bot keep up with the group and ignore combat unless the group engages that would be best, but I think that might be up to the combat routine, i duno.
       
      Last edited: Jan 7, 2016
    15. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Have to see. He is better then me with mount. But! If you not Mount up, the Bot has a high Chance to not pull anything, since they are faster, which mean, the Bot need time to catch up, which result in a smooth run.

      You saw the bot actually jump? xD
       
      Last edited: Jan 7, 2016
    16. messycan

      messycan Member

      Joined:
      Sep 6, 2012
      Messages:
      259
      Likes Received:
      0
      Trophy Points:
      16
      this works fine for me leveled two healers 15-90

      i don't know why people are saying this is dead and broken//
       
    17. sc4

      sc4 New Member

      Joined:
      Dec 6, 2015
      Messages:
      44
      Likes Received:
      0
      Trophy Points:
      0
      Jump down appeared to work fine.
      As a caster I found that the jump was interfering with my midcast spells, but it does the job by constantly removing the debuff. I don't think it's a huge problem though cause you still get *some* casts off before the last boss dies.
       
    18. Ehnoah

      Ehnoah Member

      Joined:
      Jan 15, 2010
      Messages:
      282
      Likes Received:
      3
      Trophy Points:
      18
      Yeah sadly no Idea how to track Stacks. I may try find out next time. But since everything work fine now :D I hope it stay.
       
    19. Ilja Rogoff

      Ilja Rogoff Well-Known Member

      Joined:
      Jan 25, 2010
      Messages:
      1,848
      Likes Received:
      33
      Trophy Points:
      48
      I'm not ungrateful at all. I've just thanked Zonehunter for doing the things Highvoltz should care about. Highvoltz built this botbase and it is awesome. But it needs to be maintained.
       
    20. garoboldy

      garoboldy Member

      Joined:
      Jan 15, 2010
      Messages:
      518
      Likes Received:
      5
      Trophy Points:
      18
      I'm not sure why people like Beast need to harass others on here. It's basic development concepts of if you "create" something, you are expected to support it. When support is no longer provided by the developer it is considered an archived product. Since the botbase is not archived and is provided for active botting use with new releases of HB, support is expected and has not been provided as of late.

      Is this Highvoltz fault directly? no probably not, and hardly indirectly at fault as well. Could things be better? Of course they could and easily remedied if we had a way of someone taking over the maintainer position of the botbase. The only workaround currently would be to get a full source fork and rebrand the product and provide it on the forums or through the store for free.
       
      Ilja Rogoff likes this.

    Share This Page