Hi, So a little hack I created to salvage/bioanalysis on dead npc's. I think its only decent to clean up after I killed things. Let me know if I should fix it somewhat, useful for anything really. Also its a fast way to get 1-550 crafting by killing something you can salvage/bioanalysis. View attachment ProximityInteract.cs BR, Bender69 EDIT: 0.2 in combat check.