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  • Pures old routines fixed for pve or pvp

    Discussion in 'Archives' started by Nexis5000, May 31, 2015.

    1. Twentycents

      Twentycents Member

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      It's fine i'll wait a couple of days for sure ! Thanks for trying to help btw ^^ I'm having fun with my pyro actually ^^
       
    2. wolfrain62

      wolfrain62 Member

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      Need a little help. If I just simply use the default pure files it works, but if I change any little thing in routine the bot does not recognize the routine and does not show. If I try to replace the old files with the new ones the same thing happens and it does not show up on the bot. First log if with default pure files the second file is when I try to use the new files or change the old file. The errors do not make since to me sense i am not changing those files that are throwing errors.

      Edit: NVM I am dumb, i fixed it. When I commented out a line on a rotation i guess it screwed up the whole CR but I fixed it and it works now.
       

      Attached Files:

      Last edited: Sep 29, 2015
    3. Twentycents

      Twentycents Member

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      Ok guys, Build 750 just popped up but the BodyGuard routine still doesn't work
      here is the log, please help me :(

      Code:
      2015-09-28 20:56:11,974 [1] INFO  Log - Starting Buddy Wing v1.0.1239.750
      2015-09-28 20:56:23,419 [7] INFO  Log - Logging in...
      2015-09-28 20:56:23,577 [7] INFO  Log - T: 5247476724261650868 H: 3155549764
      2015-09-28 20:56:23,580 [7] INFO  Log - Login Success!
      2015-09-28 20:56:24,634 [8] INFO  Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
      2015-09-28 20:56:24,635 [8] INFO  Log - OS Version: Windows NT 6.1.7601 Service Pack 1
      2015-09-28 20:56:24,635 [8] INFO  Log - App Path: C:\Buddy Wing Unpure\Buddywing.exe
      2015-09-28 20:56:28,267 [8] INFO  Log - User is a BountyHunter
      2015-09-28 20:56:29,811 [8] INFO  Log - Advanced Class: Mercenary / Discipline: CombatMedic
      2015-09-28 20:56:29,811 [8] INFO  Log - Routine Path: Routines
      2015-09-28 20:56:30,891 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-09-28 20:56:30,892 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-09-28 20:56:30,893 [8] INFO  Log - LazyRaider Disabling Movement
      2015-09-28 20:56:30,893 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-09-28 20:56:30,894 [8] INFO  Log - LazyRaider Disabling Repop
      2015-09-28 20:56:30,896 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-09-28 20:56:30,897 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-09-28 20:56:30,897 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-09-28 20:56:30,897 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-09-28 20:56:30,898 [8] INFO  Log - Initialize Behaviors
      2015-09-28 20:56:30,899 [8] INFO  Log - RebuildBehaviors called.
      2015-09-28 20:56:30,956 [8] INFO  Log - Medpac  Created!
      2015-09-28 20:56:32,497 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-09-28 20:56:32,528 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:32,907 [8] INFO  Log -  Using Marauder Rage by distiny rotation based on Character Spec 
      2015-09-28 20:56:33,001 [8] INFO  Log -  Using Mercenary Pyrotech by Ama rotation based on Character Spec 
      2015-09-28 20:56:33,416 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-09-28 20:56:33,472 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:33,500 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:33,793 [8] INFO  Log - Rebuild Complete.
      2015-09-28 20:56:33,793 [8] INFO  Log - Chose Pure Rotation as your combat routine.
      2015-09-28 20:56:33,793 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-09-28 20:56:33,794 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-09-28 20:56:33,794 [8] INFO  Log - LazyRaider Disabling Movement
      2015-09-28 20:56:33,794 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-09-28 20:56:33,795 [8] INFO  Log - LazyRaider Disabling Repop
      2015-09-28 20:56:33,795 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-09-28 20:56:33,795 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-09-28 20:56:33,795 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-09-28 20:56:33,795 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-09-28 20:56:33,796 [8] INFO  Log - Initialize Behaviors
      2015-09-28 20:56:33,796 [8] INFO  Log - RebuildBehaviors called.
      2015-09-28 20:56:35,357 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-09-28 20:56:35,385 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:35,739 [8] INFO  Log -  Using Marauder Rage by distiny rotation based on Character Spec 
      2015-09-28 20:56:35,819 [8] INFO  Log -  Using Mercenary Pyrotech by Ama rotation based on Character Spec 
      2015-09-28 20:56:36,200 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-09-28 20:56:36,259 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:36,286 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-09-28 20:56:36,574 [8] INFO  Log - Rebuild Complete.
      2015-09-28 20:56:37,375 [8] INFO  Log - BuddyMonitor has started up successfully.
      2015-09-28 20:56:37,376 [8] INFO  Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
      2015-09-28 20:56:37,377 [8] INFO  Log - There are 2 plugins.
      2015-09-28 20:56:37,382 [1] INFO  Log - Sell quality set to Premium.
      2015-09-28 20:56:37,385 [8] INFO  Log - Buddy Wing: The Old Robot is ready!
      2015-09-28 20:56:39,382 [1] INFO  Log - Current bot set to Combat Bot
      2015-09-28 20:56:39,383 [1] INFO  Log - Loaded profile 
      2015-09-28 20:56:39,927 [1] INFO  Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2015-09-28 20:56:40,074 [1] INFO  Log - Current bot set to Combat Bot
      2015-09-28 20:56:40,076 [1] INFO  Log - Loaded profile 
      2015-09-28 20:58:00,181 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,182 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,183 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,183 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,183 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,184 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,184 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,184 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,185 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,185 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,185 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,185 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,186 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,186 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-09-28 20:58:00,189 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-09-28 20:58:00,190 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
         à ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         à Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         à Buddy.Swtor.Objects.TorCharacter.get_ablUserAbilitySpecShared()
         à Buddy.Swtor.Objects.TorCharacter.get_IsCasting()
         à PureSWTor.Classes.Shadow.Combat.<get_HandleSingleTarget>b__f(Object ret) dans c:\Buddy Wing Unpure\Routines\Unpure\Classes\Shadow\Combat.cs:ligne 87
         à PureSWTor.Core.Spell.<>c__DisplayClass9.<Cast>b__6(Object ret) dans c:\Buddy Wing Unpure\Routines\Unpure\Core\Spell.cs:ligne 42
         à Buddy.BehaviorTree.Decorator.CanRun(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\Buddy Wing Unpure\Routines\Unpure\Classes\Shadow\Combat.cs:ligne 125
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.Common.HookExecutor.Run(Object context)
         à Buddy.BehaviorTree.Action.RunAction(Object context)
         à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      
       
    4. Cryogenesis

      Cryogenesis Moderator Moderator

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      Aevitas fixed it in Defaultcombat and not the bot itself.
      So the bot still thinks you are CombatMedic and loads every basic routine.
       
    5. greg78

      greg78 New Member

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      Ok its working thx, these routine is for lazyrider only? Its not running any pve now, i dont know how was before upgrade.
       
    6. pindleskin

      pindleskin Community Developer

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      Pure -> Lazyrider
      Unpure -> PvE / grinding / questing

      Just load the right one :)
       
    7. alekseygrebenev

      alekseygrebenev Member

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      Hi! I can not understand where the lag. Runs on Marauder on the Sorcerer and snipers routine default and Pure still lag bot. SWTOR set up processes, set the bot and the game as an administrator and still sags badly phase.

      Help, I am suffering for three days.
       
      Last edited: Oct 2, 2015
    8. greg78

      greg78 New Member

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      But but how to switch between pure/unpure?
       
    9. pindleskin

      pindleskin Community Developer

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      Settings -> Combat Routine
       
    10. greg78

      greg78 New Member

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      Answer was so easy i was looking in files earlier :), is movin/fighting - but now its not picikng up loot - how to turn it on?
      In char profile, i have variable LootNpc set to true
       
    11. pindleskin

      pindleskin Community Developer

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      I suggest deleting settings folder. That should work.
       
    12. Gualtiero

      Gualtiero New Member

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      Just tried to modify the following file:
      Routines/PureOld/Classes/Sage/Balance.cs

      After saving the modified file BuddyWing is not able to see the PureOld Routines anymore in Settings/CombatRoutine Window.
      Which is the correct procedure to modify a .CS file?
      Tried to use Notepad++ and Visual Studio but without any success

      Thank you for your attention
       
    13. Twentycents

      Twentycents Member

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      Seems like there is trouble using Combat Medic as a trooper too
      Corruption sorcerer works smmothly but none of the Combatmedic Trooper / Bodyguard Mercenary doesn't work, is it a bot problem ?
      Code:
      2015-10-06 22:33:26,310 [1] INFO  Log - Starting Buddy Wing v1.0.1239.750
      2015-10-06 22:33:28,507 [7] INFO  Log - Logging in...
      2015-10-06 22:33:29,102 [7] INFO  Log - T: 5247483694512528860 H: 3122765923
      2015-10-06 22:33:29,104 [7] INFO  Log - Login Success!
      2015-10-06 22:33:30,186 [8] INFO  Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
      2015-10-06 22:33:30,187 [8] INFO  Log - OS Version: Windows NT 6.1.7601 Service Pack 1
      2015-10-06 22:33:30,187 [8] INFO  Log - App Path: C:\BUddyWing\Buddywing.exe
      2015-10-06 22:33:35,268 [8] INFO  Log - User is a Trooper
      2015-10-06 22:33:38,689 [8] INFO  Log - Advanced Class: Commando / Discipline: CombatMedic
      2015-10-06 22:33:38,689 [8] INFO  Log - Routine Path: Routines
      2015-10-06 22:33:39,741 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-10-06 22:33:39,743 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-10-06 22:33:39,744 [8] INFO  Log - LazyRaider Disabling Movement
      2015-10-06 22:33:39,744 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-10-06 22:33:39,744 [8] INFO  Log - LazyRaider Disabling Repop
      2015-10-06 22:33:39,746 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-10-06 22:33:39,746 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-10-06 22:33:39,746 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-10-06 22:33:39,747 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-10-06 22:33:39,747 [8] INFO  Log - Initialize Behaviors
      2015-10-06 22:33:39,748 [8] INFO  Log - RebuildBehaviors called.
      2015-10-06 22:33:39,813 [8] INFO  Log - Medpac  Created!
      2015-10-06 22:33:41,392 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-10-06 22:33:41,421 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:42,314 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-10-06 22:33:42,380 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:42,409 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:42,720 [8] INFO  Log - Rebuild Complete.
      2015-10-06 22:33:42,721 [8] INFO  Log - Chose Pure Rotation as your combat routine.
      2015-10-06 22:33:42,721 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-10-06 22:33:42,722 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-10-06 22:33:42,722 [8] INFO  Log - LazyRaider Disabling Movement
      2015-10-06 22:33:42,722 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-10-06 22:33:42,722 [8] INFO  Log - LazyRaider Disabling Repop
      2015-10-06 22:33:42,723 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-10-06 22:33:42,723 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-10-06 22:33:42,723 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-10-06 22:33:42,723 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-10-06 22:33:42,723 [8] INFO  Log - Initialize Behaviors
      2015-10-06 22:33:42,724 [8] INFO  Log - RebuildBehaviors called.
      2015-10-06 22:33:44,327 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-10-06 22:33:44,358 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:45,205 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-10-06 22:33:45,263 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:45,291 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-10-06 22:33:45,570 [8] INFO  Log - Rebuild Complete.
      2015-10-06 22:33:46,424 [8] INFO  Log - BuddyMonitor has started up successfully.
      2015-10-06 22:33:46,425 [8] INFO  Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
      2015-10-06 22:33:46,426 [8] INFO  Log - There are 2 plugins.
      2015-10-06 22:33:46,582 [8] INFO  Log - Current bot set to Combat Bot
      2015-10-06 22:33:46,585 [8] INFO  Log - Loaded profile 
      2015-10-06 22:33:46,590 [1] INFO  Log - Sell quality set to Premium.
      2015-10-06 22:33:46,593 [8] INFO  Log - Buddy Wing: The Old Robot is ready!
      2015-10-06 22:34:13,581 [1] INFO  Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2015-10-06 22:34:13,728 [1] INFO  Log - Current bot set to Combat Bot
      2015-10-06 22:34:13,729 [1] INFO  Log - Loaded profile 
      2015-10-06 22:34:30,236 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:34:30,442 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:34:30,623 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:36,342 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:36,537 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:36,720 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:37,707 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:37,919 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:38,122 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:35:38,323 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:02,793 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:02,974 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:03,162 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:03,367 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:03,540 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:03,721 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:03,976 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 22:36:26,274 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
         à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
         à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName)
         à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName)
         à PureSWTor.Core.Spell.<>c__DisplayClass26.<Buff>b__21(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 113
         à Buddy.BehaviorTree.Decorator.CanRun(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.Common.HookExecutor.Run(Object context)
         à Buddy.BehaviorTree.Action.RunAction(Object context)
         à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2015-10-06 22:37:27,283 [Main Bot Thread] ERROR Log - Exception while pulsing plugin Use Lockboxes: 
      System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
         à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         à Buddywing.Plugins.OpenLockboxesPlugin.OnPulse() dans c:\BuddyWing\Plugins\OpenLockboxes\OpenLockboxesPlugin.cs:ligne 52
         à Buddy.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
      2015-10-06 22:37:27,284 [Main Bot Thread] ERROR Log - Engine class is null, TorObject may no longer be valid!
      2015-10-06 22:37:27,285 [Main Bot Thread] ERROR Log - System.Exception: DbOffset is Zero.
         à ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         à Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         à Buddy.Swtor.Objects.TorCharacter.get_staCharacterOwnedVehicle()
         à Buddy.Swtor.Objects.TorPlayer.get_IsInTaxi()
         à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2015-10-06 22:37:27,287 [Main Bot Thread] INFO  Log - We've left an area, reloading the node manager!
      2015-10-06 22:37:29,042 [Main Bot Thread] INFO  Log - Reason: 
      2015-10-06 22:37:31,143 [Main Bot Thread] INFO  Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
      
      Tryed to alter the Combatmedic.cs file a bit, still no answer from the bot
      but the profile is corectly loaded
      Code:
      2015-10-06 23:55:19,051 [1] INFO  Log - Starting Buddy Wing v1.0.1239.750
      2015-10-06 23:55:24,778 [7] INFO  Log - Logging in...
      2015-10-06 23:55:25,474 [7] INFO  Log - T: 5247483743675240806 H: 2740000359
      2015-10-06 23:55:25,476 [7] INFO  Log - Login Success!
      2015-10-06 23:55:26,532 [8] INFO  Log - First CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
      2015-10-06 23:55:26,533 [8] INFO  Log - OS Version: Windows NT 6.1.7601 Service Pack 1
      2015-10-06 23:55:26,533 [8] INFO  Log - App Path: C:\BUddyWing\Buddywing.exe
      2015-10-06 23:55:29,824 [8] INFO  Log - User is a Trooper
      2015-10-06 23:55:31,975 [8] INFO  Log - Advanced Class: Commando / Discipline: CombatMedic
      2015-10-06 23:55:31,975 [8] INFO  Log - Routine Path: Routines
      2015-10-06 23:55:33,010 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-10-06 23:55:33,013 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-10-06 23:55:33,013 [8] INFO  Log - LazyRaider Disabling Movement
      2015-10-06 23:55:33,013 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-10-06 23:55:33,014 [8] INFO  Log - LazyRaider Disabling Repop
      2015-10-06 23:55:33,015 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-10-06 23:55:33,016 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-10-06 23:55:33,016 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-10-06 23:55:33,016 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-10-06 23:55:33,016 [8] INFO  Log - Initialize Behaviors
      2015-10-06 23:55:33,017 [8] INFO  Log - RebuildBehaviors called.
      2015-10-06 23:55:33,082 [8] INFO  Log - Medpac  Created!
      2015-10-06 23:55:34,612 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-10-06 23:55:34,641 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:35,480 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-10-06 23:55:35,534 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:35,565 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:35,863 [8] INFO  Log - Rebuild Complete.
      2015-10-06 23:55:35,864 [8] INFO  Log - Chose Pure Rotation as your combat routine.
      2015-10-06 23:55:35,864 [8] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-10-06 23:55:35,864 [8] INFO  Log - LazyRaider Disabling Mounting
      2015-10-06 23:55:35,865 [8] INFO  Log - LazyRaider Disabling Movement
      2015-10-06 23:55:35,865 [8] INFO  Log - LazyRaider Disabling Targeting
      2015-10-06 23:55:35,865 [8] INFO  Log - LazyRaider Disabling Repop
      2015-10-06 23:55:35,865 [8] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-10-06 23:55:35,866 [8] INFO  Log - [Hot Key][F8] Load UI
      2015-10-06 23:55:35,868 [8] INFO  Log - [Hot Key][F12] Set Tank
      2015-10-06 23:55:35,868 [8] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-10-06 23:55:35,868 [8] INFO  Log - Initialize Behaviors
      2015-10-06 23:55:35,868 [8] INFO  Log - RebuildBehaviors called.
      2015-10-06 23:55:37,439 [8] INFO  Log -  Using Commando Assault by Ama rotation based on Character Spec 
      2015-10-06 23:55:37,467 [8] INFO  Log -  Using Commando Combat Medic by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:38,315 [8] INFO  Log -  Using Sentinel Focus by distiny rotation based on Character Spec 
      2015-10-06 23:55:38,379 [8] INFO  Log -  Using Shadow Balance by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:38,409 [8] INFO  Log -  Using Shadow Kinetic Combat by alltrueist rotation based on Character Spec 
      2015-10-06 23:55:38,687 [8] INFO  Log - Rebuild Complete.
      2015-10-06 23:55:39,501 [8] INFO  Log - BuddyMonitor has started up successfully.
      2015-10-06 23:55:39,502 [8] INFO  Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
      2015-10-06 23:55:39,503 [8] INFO  Log - There are 2 plugins.
      2015-10-06 23:55:39,659 [8] INFO  Log - Current bot set to Combat Bot
      2015-10-06 23:55:39,662 [8] INFO  Log - Loaded profile 
      2015-10-06 23:55:39,666 [1] INFO  Log - Sell quality set to Premium.
      2015-10-06 23:55:39,671 [8] INFO  Log - Buddy Wing: The Old Robot is ready!
      2015-10-06 23:55:40,074 [1] INFO  Log - Forcing profile reload. -- Temporary fix for behavior cache issues during start/stop.
      2015-10-06 23:55:40,216 [1] INFO  Log - Current bot set to Combat Bot
      2015-10-06 23:55:40,217 [1] INFO  Log - Loaded profile 
      2015-10-06 23:57:20,999 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:57:21,213 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:57:21,419 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:57:21,618 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:58:16,314 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:58:24,999 [Main Bot Thread] INFO  Log - An error with aoe count unit
      2015-10-06 23:59:24,104 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:59:24,282 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:59:24,480 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:59:37,501 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-06 23:59:49,484 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:15,081 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:15,265 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:15,459 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:15,964 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
         à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
         à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName)
         à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName)
         à PureSWTor.Classes.Shadow.Combat.<get_HandleSingleTarget>b__13(Object ret) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 92
         à PureSWTor.Core.Spell.<>c__DisplayClass9.<Cast>b__6(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 42
         à Buddy.BehaviorTree.Decorator.CanRun(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.Common.HookExecutor.Run(Object context)
         à Buddy.BehaviorTree.Action.RunAction(Object context)
         à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2015-10-07 00:00:17,355 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:17,548 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:17,743 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:18,793 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:18,984 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:19,178 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:21,832 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:22,586 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:22,795 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:23,006 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:23,221 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:23,420 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:24,728 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:24,928 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:00:42,182 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:01:44,483 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:01:44,687 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:01:44,888 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:02:36,741 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:02:36,942 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:02:37,136 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:02,162 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:03,366 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:03,585 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:17,830 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:18,035 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:18,240 [Hotkey Detection Thread] INFO  Log - Hotkey pressed: DevButton
      2015-10-07 00:03:39,458 [Main Bot Thread] ERROR Log - System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
         à Buddy.Swtor.Objects.Containers.TorContainer`1.?????????????????????????????????????????.?????????????????????????????????????????(????????????????????????????????????????? )
         à System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         à System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
         à Buddy.Swtor.Objects.TorCharacter.GetBuff(String buffName)
         à Buddy.Swtor.Objects.TorCharacter.HasBuff(String buffName)
         à PureSWTor.Core.Spell.<>c__DisplayClass26.<Buff>b__21(Object ret) dans c:\BuddyWing\Routines\UnPure\Core\Spell.cs:ligne 113
         à Buddy.BehaviorTree.Decorator.CanRun(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à PureSWTor.Classes.Shadow.Combat.LockSelector.Tick(Object context) dans c:\BuddyWing\Routines\UnPure\Classes\Shadow\Combat.cs:ligne 125
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.Common.HookExecutor.Run(Object context)
         à Buddy.BehaviorTree.Action.RunAction(Object context)
         à Buddy.BehaviorTree.Action.BadN9|\[|3%j9C_R{\*xtlW:?s!.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.PrioritySelector.\.66coD;EV|>\]Ht|q\]dZ^n$H@'.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.BehaviorTree.Decorator.gQR\[QKNp#UgPLFvfxk '_L3'%.MoveNext()
         à (IEnumerator )
         à Buddy.BehaviorTree.Composite.Tick(Object context)
         à Buddy.CommonBot.BotMain.?????????????????????????????????????????()
      2015-10-07 00:04:38,916 [Main Bot Thread] INFO  Log - We've left an area, reloading the node manager!
      2015-10-07 00:04:39,171 [Main Bot Thread] INFO  Log - Reason: 
      2015-10-07 00:04:41,273 [Main Bot Thread] INFO  Log - We slept way too long waiting for the bot thread to give control back. Aborting thread. Client may crash!
      
       
      Last edited: Oct 6, 2015
    14. Cryogenesis

      Cryogenesis Moderator Moderator

      Joined:
      Jul 13, 2010
      Messages:
      2,128
      Likes Received:
      13
      Trophy Points:
      38
      It loads more routines, so no Combatmedic is not loaded.
       
    15. alekseygrebenev

      alekseygrebenev Member

      Joined:
      Oct 20, 2011
      Messages:
      84
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      0
      Trophy Points:
      6
      Hello! What you need to change the code to marauder used in Carnage devastation blast with gore, instead ravage after force charge?








      //Rotation
      Spell.Cast("Disruption", ret => Me.CurrentTarget.IsCasting && !LazyRaider.MovementDisabled),
      Spell.Cast("Gore", ret => !Me.HasBuff("Gore")),
      Spell.Cast("Ravage", ret => Me.HasBuff("Gore")),
      Spell.Cast("Devastating Blast", ret => Me.HasBuff("Execute")),
      Spell.Cast("Vicious Throw", ret => Me.HasBuff("Slaughter")),
      Spell.Cast("Vicious Throw", ret => Me.CurrentTarget.HealthPercent <= 30),
      Spell.Cast("Rupture", ret => Me.HasBuff("Massacre")),
       
    16. Cir

      Cir New Member

      Joined:
      Aug 5, 2014
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      1
      Hey

      I've been having problems with your routine on my powertech. I always get the same error message, "Field staFighting does not exist". What am i doing wrong? :) Only using it as a rotation bot.

      Code:
      2015-12-30 21:00:26,422 [1] INFO  Log - Starting Buddy Wing v1.0.1252.800
      2015-12-30 21:00:32,054 [6] INFO  Log - Logging in...
      2015-12-30 21:00:32,389 [6] INFO  Log - T: 5247557078748009066 H: 2954693921
      2015-12-30 21:00:32,391 [6] INFO  Log - Login Success!
      2015-12-30 21:00:33,533 [7] INFO  Log - First CPU: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
      2015-12-30 21:00:33,534 [7] INFO  Log - OS Version: Windows NT 6.2.9200.0
      2015-12-30 21:00:33,535 [7] INFO  Log - App Path: C:\Users\Kalle\Desktop\BuddyWing 1.0.1252.800\Buddywing.exe
      2015-12-30 21:00:38,297 [7] INFO  Log - User is a BountyHunter
      2015-12-30 21:00:39,840 [7] INFO  Log - Advanced Class: Powertech / Discipline: AdvancedPrototype
      2015-12-30 21:00:39,840 [7] INFO  Log - Routine Path: Routines
      2015-12-30 21:00:41,121 [7] INFO  Log - Medpac  Created!
      2015-12-30 21:00:41,998 [7] INFO  Log - [DefaultCombat] Level: 37
      2015-12-30 21:00:41,999 [7] INFO  Log - [DefaultCombat] Class: BountyHunter
      2015-12-30 21:00:42,000 [7] INFO  Log - [DefaultCombat] Advanced Class: Powertech
      2015-12-30 21:00:42,029 [7] INFO  Log - [DefaultCombat] Discipline: AdvancedPrototype
      2015-12-30 21:00:42,060 [7] INFO  Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2015-12-30 21:00:42,060 [7] INFO  Log - [DefaultCombat] [Hot Key][F8] Load UI
      2015-12-30 21:00:42,061 [7] INFO  Log - [DefaultCombat] [Hot Key][F12] Set Tank
      2015-12-30 21:00:42,061 [7] INFO  Log - [DefaultCombat] Rotation Selected : PowerTech Advance Prototype
      2015-12-30 21:00:42,112 [7] INFO  Log - Chose DefaultCombat as your combat routine.
      2015-12-30 21:00:42,113 [7] INFO  Log - [DefaultCombat] Level: 37
      2015-12-30 21:00:42,114 [7] INFO  Log - [DefaultCombat] Class: BountyHunter
      2015-12-30 21:00:42,115 [7] INFO  Log - [DefaultCombat] Advanced Class: Powertech
      2015-12-30 21:00:42,144 [7] INFO  Log - [DefaultCombat] Discipline: AdvancedPrototype
      2015-12-30 21:00:42,173 [7] INFO  Log - [DefaultCombat] [Hot Key][F7] Toggle AOE
      2015-12-30 21:00:42,174 [7] INFO  Log - [DefaultCombat] [Hot Key][F8] Load UI
      2015-12-30 21:00:42,174 [7] INFO  Log - [DefaultCombat] [Hot Key][F12] Set Tank
      2015-12-30 21:00:42,174 [7] INFO  Log - [DefaultCombat] Rotation Selected : PowerTech Advance Prototype
      2015-12-30 21:00:43,424 [7] INFO  Log - BuddyMonitor has started up successfully.
      2015-12-30 21:00:43,425 [7] INFO  Log - [BuddyMonitor] You have enabled BuddyMonitor but haven't entered your API key or your identifier yet! Open the configuration, set the values and restart BuddyWing.
      2015-12-30 21:00:43,427 [7] INFO  Log - There are 2 plugins.
      2015-12-30 21:00:43,608 [7] INFO  Log - Current bot set to Combat Bot
      2015-12-30 21:00:43,612 [7] INFO  Log - Loaded profile 
      2015-12-30 21:00:43,619 [1] INFO  Log - Sell quality set to Premium.
      2015-12-30 21:00:43,622 [7] INFO  Log - Buddy Wing: The Old Robot is ready!
      2015-12-30 21:00:55,086 [1] INFO  Log - Current bot set to Combat Bot
      2015-12-30 21:00:55,088 [1] INFO  Log - Loaded profile 
      2015-12-30 21:00:59,174 [1] INFO  Log - LazyRaider Disabling Loot Targeting
      2015-12-30 21:00:59,175 [1] INFO  Log - LazyRaider Disabling Mounting
      2015-12-30 21:00:59,175 [1] INFO  Log - LazyRaider Disabling Movement
      2015-12-30 21:00:59,176 [1] INFO  Log - LazyRaider Disabling Targeting
      2015-12-30 21:00:59,176 [1] INFO  Log - LazyRaider Disabling Repop
      2015-12-30 21:00:59,177 [1] INFO  Log - [Hot Key][F7] Toggle AOE
      2015-12-30 21:00:59,178 [1] INFO  Log - [Hot Key][F8] Load UI
      2015-12-30 21:00:59,178 [1] INFO  Log - [Hot Key][F12] Set Tank
      2015-12-30 21:00:59,178 [1] INFO  Log - [Hot Key][F9] Toggle Pause
      2015-12-30 21:00:59,179 [1] INFO  Log - Initialize Behaviors
      2015-12-30 21:00:59,180 [1] INFO  Log - RebuildBehaviors called.
      2015-12-30 21:00:59,222 [1] INFO  Log - Medpac  Created!
      2015-12-30 21:01:01,567 [1] INFO  Log -  Using Powertech Advanced Prototype by alltrueist rotation based on Character Spec 
      2015-12-30 21:01:02,465 [1] ERROR Log - System.Exception: Field staFighting does not exist.
         vid ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         vid Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         vid Buddy.Swtor.Objects.TorCharacter.get_InCombat()
         vid PureSWTor.Core.Spell.<>c__DisplayClass11.<MultiDot>b__e(TorCharacter t)
         vid System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
         vid System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
         vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
         vid PureSWTor.Core.Spell.MultiDot(String dot, String debuff)
         vid PureSWTor.Classes.PowerTech.Advanced.get_HandleAOE()
         vid PureSWTor.Classes.PowerTech.Advanced.get_PVERotation()
         vid PureSWTor.Pure.get_Rotation()
         vid PureSWTor.Pure.RebuildBehaviors()
         vid PureSWTor.Pure.Initialize()
         vid Buddy.CommonBot.RoutineManager.set_Current(ICombat value)
         vid Buddywing.MainWindow.????????????????????????????????????????(Object , SelectionChangedEventArgs )
         vid System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
         vid System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e)
         vid System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos)
         vid System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
         vid System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection)
         vid System.Windows.Controls.ComboBox.NotifyComboBoxItemMouseUp(ComboBoxItem comboBoxItem)
         vid System.Windows.Controls.ComboBoxItem.OnMouseLeftButtonUp(MouseButtonEventArgs e)
         vid System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
         vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
         vid System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
         vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
         vid System.Windows.Input.InputManager.ProcessStagingArea()
         vid System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
         vid System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
         vid System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
         vid System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
         vid System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
         vid System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
      2015-12-30 21:01:09,565 [1] ERROR Log - System.Exception: Field staFighting does not exist.
         vid ?????????????????????????????????????????.?????????????????????????????????????????.?????????????????????????????????????????[](UInt64 , HeroType )
         vid Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
         vid Buddy.Swtor.Objects.TorCharacter.get_InCombat()
         vid PureSWTor.Core.Spell.<>c__DisplayClass11.<MultiDot>b__e(TorCharacter t)
         vid System.Linq.Enumerable.<>c__DisplayClass6_0`1.<CombinePredicates>b__0(TSource x)
         vid System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
         vid System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
         vid PureSWTor.Core.Spell.MultiDot(String dot, String debuff)
         vid PureSWTor.Classes.PowerTech.Advanced.get_HandleAOE()
         vid PureSWTor.Classes.PowerTech.Advanced.get_PVERotation()
         vid PureSWTor.Pure.get_Rotation()
         vid PureSWTor.Pure.RebuildBehaviors()
         vid PureSWTor.Pure.Initialize()
         vid Buddy.CommonBot.RoutineManager.set_Current(ICombat value)
         vid Buddywing.MainWindow.????????????????????????????????????????(Object , SelectionChangedEventArgs )
         vid System.Windows.Controls.SelectionChangedEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
         vid System.Windows.Controls.ComboBox.OnSelectionChanged(SelectionChangedEventArgs e)
         vid System.Windows.Controls.Primitives.Selector.InvokeSelectionChanged(List`1 unselectedInfos, List`1 selectedInfos)
         vid System.Windows.Controls.Primitives.Selector.SelectionChanger.End()
         vid System.Windows.Controls.Primitives.Selector.SelectionChanger.SelectJustThisItem(ItemInfo info, Boolean assumeInItemsCollection)
         vid System.Windows.Controls.ComboBox.NotifyComboBoxItemMouseUp(ComboBoxItem comboBoxItem)
         vid System.Windows.Controls.ComboBoxItem.OnMouseLeftButtonUp(MouseButtonEventArgs e)
         vid System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
         vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
         vid System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
         vid System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
         vid System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
         vid System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
         vid System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
         vid System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
         vid System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
         vid System.Windows.Input.InputManager.ProcessStagingArea()
         vid System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
         vid System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
         vid System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
         vid System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
         vid MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
         vid System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
         vid System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
         vid System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
         vid MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
         vid MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
         vid System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
         vid System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame)
         vid System.Windows.Application.RunDispatcher(Object ignore)
         vid System.Windows.Application.RunInternal(Window window)
         vid System.Windows.Application.Run(Window window)
         vid (Application )
         vid Buddywing.App.Main()
       
    17. Nexis5000

      Nexis5000 New Member

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      i havent touched these profiles in a while they work still they only way i could fix that is by loading a old file and i couldnt tweak it without it doing that ill upload my file that works last time i checked
       
    18. Nexis5000

      Nexis5000 New Member

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      ok i uploaded my file that i use also ill be looking into these after new year since im returning to swtor but for no its party time
       
    19. Cir

      Cir New Member

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      Thanks!

      I'll give it a go! Party on!
       
    20. Krumm

      Krumm New Member

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      Could anyone look at the Madness.cs because it's hardcasting demolish, it needs to do two force lightning for the demolish proc, i have no idea how to make it do this, even better if it could do another two force lightnings then lightning strike then back to reaplication of dots, it would be awesome, I have no idea how to write code but seems interesting to improve these a little bit.
       

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