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  • [Request] Adamantite Ore

    Discussion in 'Rebornbuddy Profiles' started by becto, Aug 25, 2015.

    1. Djdave

      Djdave New Member

      Joined:
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      Think I having the same problem as the guy above. Here is my full log.

      I am pretty sure I must be putting things in the wrong place. I just put all the .cs files in OrderBotTags apart from the SafeCollectAdamantite.cs which is in a custom folder with the profile.

      Would it be possible to get the correct directory listing for where the files should be?

      Again thanks Matt your work is amazing.

      Code:
      [09:13:22.209 D] Current Locale Eng
      [09:13:22.210 N] Currently a level 60 Miner
      [09:13:22.217 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing
      [09:13:24.923 N] [Lisbeth] Lisbeth was loaded successfully.
      [09:13:25.323 N] [Lisbeth] Logged in.
      [09:13:26.096 D] [BotManager] Botbases have been reloaded.
      [09:13:26.096 D] Chocobot v1.0.0.0
      [09:13:26.096 D] ChocoboTrainer v1.0.315.0
      [09:13:26.096 D] Gardening bot v1.0.315.0
      [09:13:26.096 D] Lisbeth v0.0.0.0
      [09:13:26.096 D] Mud Assist v2.0.4.0
      [09:13:26.096 D] Combat Assist v1.0.315.0
      [09:13:26.098 D] Fate Bot v1.0.315.0
      [09:13:26.098 D] PvP v1.0.315.0
      [09:13:26.098 D] Fishing v1.0.315.0
      [09:13:26.098 D] Grinding v1.0.315.0
      [09:13:26.099 D] Gathering v1.0.315.0
      [09:13:26.099 D] Order Bot v1.0.315.0
      [09:13:26.136 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
      [09:13:26.834 N] [Agil] Agil was loaded successfully.
      [09:13:27.180 N] [Agil] Logged in.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\GoTo.cs(61,29) : warning CS0108: 'ff14bot.NeoProfiles.GoToTag.Behavior()' hides inherited member 'ff14bot.NeoProfiles.ProfileBehavior.Behavior'. Use the new keyword if hiding was intended.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\NPCRepairTag.cs(38,29) : warning CS0108: 'ff14bot.NeoProfiles.NPCRepairTag.Behavior()' hides inherited member 'ff14bot.NeoProfiles.ProfileBehavior.Behavior'. Use the new keyword if hiding was intended.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\Transport.cs(64,29) : warning CS0108: 'ff14bot.NeoProfiles.TransportTag.Behavior()' hides inherited member 'ff14bot.NeoProfiles.ProfileBehavior.Behavior'. Use the new keyword if hiding was intended.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\UseItemNPC.cs(69,29) : warning CS0108: 'ff14bot.NeoProfile.UseItemNPCTag.Behavior()' hides inherited member 'ff14bot.NeoProfiles.ProfileBehavior.Behavior'. Use the new keyword if hiding was intended.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\UseSpell.cs(70,29) : warning CS0108: 'ff14bot.NeoProfiles.UseSpellTag.Behavior()' hides inherited member 'ff14bot.NeoProfiles.ProfileBehavior.Behavior'. Use the new keyword if hiding was intended.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\Fish.cs(1068,27) : error CS1061: 'Clio.Utilities.IndexedList<ExBuddy.OrderBotTags.FishSpot>' does not contain a definition for 'Shuffle' and no extension method 'Shuffle' accepting a first argument of type 'Clio.Utilities.IndexedList<ExBuddy.OrderBotTags.FishSpot>' could be found (are you missing a using directive or an assembly reference?)
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\FlightPathTo.cs(102,43) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\FlightPathTo.cs(142,33) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\GatherCollectable.cs(270,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\GatherCollectable.cs(286,34) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\GatherSpot.cs(58,33) : warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\NPCRepairTag.cs(119,17) : warning CS0472: The result of the expression is always 'false' since a value of type 'float' is never equal to 'null' of type 'float?'
      [09:13:30.688 N] Compiler Error: c:\Users\Dave\Desktop\RebornBuddy\Plugins\OrderBotTags\Transport.cs(82,29) : warning CS0472: The result of the expression is always 'true' since a value of type 'uint' is never equal to 'null' of type 'uint?'
      [09:13:33.508 N] Book Id - 8
      [09:13:33.598 N] DEBUG resetcounter= 0
      [09:13:33.598 N] DEBUG FailedTeleport= False
      [09:13:33.598 N] DEBUG StopBot= False
      [09:13:33.598 N] DEBUG Loop= 0
      [09:13:33.598 D] [PluginManager] Plugins have been reloaded.
      [09:13:33.598 D] Agil v3.5.0
      [09:13:33.598 D] Animus Book v1.5.8
      [09:13:33.599 D] AtmaHunter v1.0
      [09:13:33.599 D] Chanko v0.0.1.0
      [09:13:33.599 D] ChocoboRacer v1.0.0
      [09:13:33.599 D] CraftExport v1.0.0
      [09:13:33.599 D] DFAlert v1.0.0
      [09:13:33.599 D] Enmity v0.0.1
      [09:13:33.599 D] GatherAssist v1.0.1
      [09:13:33.600 D] OrderUp v1.1.6
      [09:13:33.600 D] Quack! v0.0.1
      [09:13:33.600 D] QuestDevTools v0.0.1
      [09:13:33.600 D] RebornConsole v0.0.1
      [09:13:33.600 D] Skywatcher v1.0
      [09:13:33.600 D] Stuck! v1.5.2
      [09:13:33.600 D]  Zekken v1.4.2
      [09:13:33.829 N] [DFAlert] Settings loaded
      [09:13:33.830 N] Building Actioncache
      [09:13:34.571 N] Action Name:Sprint Action Id:3
      [09:13:34.571 N] Action Name:Byregot's Ward Action Id:219
      [09:13:34.571 N] Action Name:Prospect Action Id:227
      [09:13:34.571 N] Action Name:Lay of the Land Action Id:228
      [09:13:34.571 N] Action Name:Stealth Action Id:229
      [09:13:34.571 N] Action Name:Preparation Action Id:230
      [09:13:34.571 N] Action Name:Toil of the Mountaineer Action Id:231
      [09:13:34.571 N] Action Name:Solid Reason Action Id:232
      [09:13:34.571 N] Action Name:Deep Vigor Action Id:233
      [09:13:34.571 N] Action Name:Nald'thal's Ward Action Id:234
      [09:13:34.571 N] Action Name:Sharp Vision Action Id:235
      [09:13:34.571 N] Action Name:Sharp Vision II Action Id:237
      [09:13:34.571 N] Action Name:Truth of Mountains Action Id:238
      [09:13:34.571 N] Action Name:King's Yield Action Id:239
      [09:13:34.571 N] Action Name:King's Yield II Action Id:241
      [09:13:34.571 N] Action Name:Unearth Action Id:242
      [09:13:34.571 N] Action Name:Unearth II Action Id:243
      [09:13:34.571 N] Action Name:Lay of the Land II Action Id:291
      [09:13:34.571 N] Action Name:Thaliak's Ward Action Id:293
      [09:13:34.571 N] Action Name:Sharp Vision III Action Id:295
      [09:13:34.571 N] Action Name:Clear Vision Action Id:4072
      [09:13:34.571 N] Action Name:Bountiful Yield Action Id:4073
      [09:13:34.571 N] Action Name:Collector's Glove Action Id:4074
      [09:13:34.571 N] Action Name:Methodical Appraisal Action Id:4075
      [09:13:34.571 N] Action Name:Instinctual Appraisal Action Id:4076
      [09:13:34.571 N] Action Name:Impulsive Appraisal Action Id:4077
      [09:13:34.571 N] Action Name:Discerning Eye Action Id:4078
      [09:13:34.571 N] Action Name:Utmost Caution Action Id:4079
      [09:13:34.571 N] Action Name:Deep Breath Action Id:4080
      [09:13:34.571 N] Action Name:Single Mind Action Id:4084
      [09:13:34.571 N] Action Name:Last Ditch Action Id:4085
      [09:13:34.571 N] Action Name:Nophica's Ward Action Id:217
      [09:13:34.571 N] Action Name:Llymlaen's Ward Action Id:292
      [09:13:34.571 N] Action Name:Menphina's Ward Action Id:236
      [09:13:34.571 N] Done building Actioncache
      [09:13:34.611 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [09:13:40.944 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
      [09:13:40.944 D] Ultima v1.0.0.0
      [09:13:41.044 D] Replaced hook [PreCombatBuff] 8fbf0053-c616-4bb1-aff9-f6275fea2690
      [09:13:41.044 D] Replaced hook [Heal] cfa1b717-778f-48c1-ae19-ee9455306b0f
      [09:13:41.044 D] Replaced hook [Pull] 74967a66-c56e-4586-8a87-643b6005b6e7
      [09:13:41.044 D] Replaced hook [CombatBuff] 38b875f4-3e26-4aaa-a738-4d3867969007
      [09:13:41.044 D] Replaced hook [Combat] 36859d10-6e6b-47a8-a0cb-ef0b7cba7bd0
      [09:13:41.044 D] Replaced hook [Rest] 62887bbf-c2a3-4483-90cf-4704bc4b48b4
      [09:13:48.056 N] Failed to load profile: Element GatherCollectable is not supported. Please check your XML and try again. (<GatherCollectable DiscoverUnknowns="true" AlwaysGather="false" Radius="8" FreeRange="true" FreeRangeCondition="Condition.TrueFor(1, TimeSpan.FromMinutes(30))" CordialType="Cordial" CordialTime="Auto">
        <ItemNames>
          <ItemName>Timeworn Dragonskin Map</ItemName>
          <ItemName>Adamantite Ore</ItemName>
          <!--<ItemName>Heavens Lemon</ItemName>-->
          <ItemName>Abalathian Mistletoe</ItemName>
          <!--<ItemName>Dravanian Mistletoe</ItemName>-->
          <ItemName>Porcini</ItemName>
          <!--<ItemName>Morel</ItemName>-->
          <ItemName>Cloud Banana</ItemName>
          <!--<ItemName>Chives</ItemName>-->
          <!--<ItemName>Coerthan Tea Leaves</ItemName>-->
          <ItemName>Pearl Sprouts</ItemName>
          <ItemName>Hardsilver Ore</ItemName>
          <ItemName>Birch Log</ItemName>
          <!--<ItemName>Hardsilver Sand</ItemName>-->
          <ItemName>Cloud Mica</ItemName>
          <ItemName>Grade 5 Carbonized Matter</ItemName>
          <ItemName>Dark Matter Cluster</ItemName>
          <ItemName>Old World Fig</ItemName>
          <ItemName>Scarlet Sap</ItemName>
          <ItemName>Ice Cluster</ItemName>
          <ItemName>Water Cluster</ItemName>
          <ItemName>Grade 4 Carbonized Matter</ItemName>
          <ItemName>Wind Cluster</ItemName>
          <ItemName>Fire Cluster</ItemName>
          <ItemName>Lightning Cluster</ItemName>
          <ItemName>Earth Cluster</ItemName>
          <ItemName>Gold Ore</ItemName>
          <ItemName>Volcanic Rock Salt</ItemName>
          <ItemName>Darksteel Ore</ItemName>
          <ItemName>Young Cieldas Spinach</ItemName>
          <ItemName>Crawler Cocoon</ItemName>
        </ItemNames>
        <GatherRotation>Unspoiled</GatherRotation>
      </GatherCollectable>) Line 7
      [09:13:48.061 D] System.Exception: Element GatherCollectable is not supported. Please check your XML and try again. (<GatherCollectable DiscoverUnknowns="true" AlwaysGather="false" Radius="8" FreeRange="true" FreeRangeCondition="Condition.TrueFor(1, TimeSpan.FromMinutes(30))" CordialType="Cordial" CordialTime="Auto">
        <ItemNames>
          <ItemName>Timeworn Dragonskin Map</ItemName>
          <ItemName>Adamantite Ore</ItemName>
          <!--<ItemName>Heavens Lemon</ItemName>-->
          <ItemName>Abalathian Mistletoe</ItemName>
          <!--<ItemName>Dravanian Mistletoe</ItemName>-->
          <ItemName>Porcini</ItemName>
          <!--<ItemName>Morel</ItemName>-->
          <ItemName>Cloud Banana</ItemName>
          <!--<ItemName>Chives</ItemName>-->
          <!--<ItemName>Coerthan Tea Leaves</ItemName>-->
          <ItemName>Pearl Sprouts</ItemName>
          <ItemName>Hardsilver Ore</ItemName>
          <ItemName>Birch Log</ItemName>
          <!--<ItemName>Hardsilver Sand</ItemName>-->
          <ItemName>Cloud Mica</ItemName>
          <ItemName>Grade 5 Carbonized Matter</ItemName>
          <ItemName>Dark Matter Cluster</ItemName>
          <ItemName>Old World Fig</ItemName>
          <ItemName>Scarlet Sap</ItemName>
          <ItemName>Ice Cluster</ItemName>
          <ItemName>Water Cluster</ItemName>
          <ItemName>Grade 4 Carbonized Matter</ItemName>
          <ItemName>Wind Cluster</ItemName>
          <ItemName>Fire Cluster</ItemName>
          <ItemName>Lightning Cluster</ItemName>
          <ItemName>Earth Cluster</ItemName>
          <ItemName>Gold Ore</ItemName>
          <ItemName>Volcanic Rock Salt</ItemName>
          <ItemName>Darksteel Ore</ItemName>
          <ItemName>Young Cieldas Spinach</ItemName>
          <ItemName>Crawler Cocoon</ItemName>
        </ItemNames>
        <GatherRotation>Unspoiled</GatherRotation>
      </GatherCollectable>) Line 7
         at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
         at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
         at Clio.XmlEngine.PropertyProcessor.(XElement , Type )
         at Clio.XmlEngine.PropertyProcessor..(XElement )
         at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at Clio.XmlEngine.PropertyProcessor.(XElement , PropertyInfo )
         at Clio.XmlEngine.PropertyProcessor.(PropertyInfo , XElement , Object )
         at Clio.XmlEngine.XmlEngine.Load(Object obj, XElement element)
         at ff14bot.NeoProfiles.NeoProfile.Load(XElement element, String path)
         at ff14bot.NeoProfiles.NeoProfile.Load(String path)
         at ff14bot.NeoProfiles.NeoProfileManager.Load(String profilePath, Boolean rememberPath)
       
    2. mumitroll

      mumitroll Member

      Joined:
      Mar 23, 2015
      Messages:
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      Trophy Points:
      8
      Code:
      [09:21:36.062 D] Current Locale Eng
      [09:21:36.062 N] Currently a level 60 Miner
      [09:21:36.068 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing
      [09:21:38.471 D] [BotManager] Botbases have been reloaded.
      [09:21:38.471 D] ChocoboTrainer v1.0.315.0
      [09:21:38.471 D] Gardening bot v1.0.315.0
      [09:21:38.471 D] Lisbeth v0.0.0.0
      [09:21:38.471 D] Mud Assist v2.0.4.0
      [09:21:38.471 D] Combat Assist v1.0.315.0
      [09:21:38.472 D] Fate Bot v1.0.315.0
      [09:21:38.472 D] PvP v1.0.315.0
      [09:21:38.472 D] Fishing v1.0.315.0
      [09:21:38.472 D] Grinding v1.0.315.0
      [09:21:38.472 D] Gathering v1.0.315.0
      [09:21:38.472 D] Order Bot v1.0.315.0
      [09:21:38.529 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
      [09:21:38.945 N] [Lisbeth] Lisbeth was loaded successfully.
      [09:21:39.507 N] [Agil] Agil was loaded successfully.
      [09:21:39.612 N] [Lisbeth] Logged in.
      [09:21:39.802 N] [Agil] Logged in.
      [09:21:41.445 N] Compiler Error: c:\Users\xxxx\Downloads\Buddy\rebornb\Plugins\OrderBotTags\Fish\Collectable.cs(10,18) : error CS0101: Der Namespace 'ExBuddy.OrderBotTags' enthält bereits eine Definition für 'Collectable'.
      [09:21:43.325 D] [PluginManager] Plugins have been reloaded.
      [09:21:43.325 D] Agil v3.5.0
      [09:21:43.325 D] AlertMe v1.3.0
      [09:21:43.325 D] ChainIt v0.0.1
      [09:21:43.326 D] Chanko v1.0.0.1
      [09:21:43.326 D] FateStayTeleport v0.1
      [09:21:43.326 D] QuestDevTools v0.0.1
      [09:21:43.326 D] RebornConsole v0.0.1
      [09:21:43.326 D]  RetBot v2.1.5
      [09:21:43.346 N] [AlertMe] Settings loaded
      [09:21:43.349 N] Building Actioncache
      [09:21:44.557 N] Action Name:Sprint Action Id:3
      [09:21:44.557 N] Action Name:Byregot's Ward Action Id:219
      [09:21:44.557 N] Action Name:Prospect Action Id:227
      [09:21:44.557 N] Action Name:Lay of the Land Action Id:228
      [09:21:44.557 N] Action Name:Stealth Action Id:229
      [09:21:44.557 N] Action Name:Preparation Action Id:230
      [09:21:44.557 N] Action Name:Toil of the Mountaineer Action Id:231
      [09:21:44.557 N] Action Name:Solid Reason Action Id:232
      [09:21:44.557 N] Action Name:Deep Vigor Action Id:233
      [09:21:44.557 N] Action Name:Nald'thal's Ward Action Id:234
      [09:21:44.557 N] Action Name:Sharp Vision Action Id:235
      [09:21:44.557 N] Action Name:Sharp Vision II Action Id:237
      [09:21:44.557 N] Action Name:Truth of Mountains Action Id:238
      [09:21:44.557 N] Action Name:King's Yield Action Id:239
      [09:21:44.557 N] Action Name:King's Yield II Action Id:241
      [09:21:44.557 N] Action Name:Unearth Action Id:242
      [09:21:44.557 N] Action Name:Unearth II Action Id:243
      [09:21:44.557 N] Action Name:Lay of the Land II Action Id:291
      [09:21:44.557 N] Action Name:Thaliak's Ward Action Id:293
      [09:21:44.557 N] Action Name:Sharp Vision III Action Id:295
      [09:21:44.557 N] Action Name:Clear Vision Action Id:4072
      [09:21:44.557 N] Action Name:Bountiful Yield Action Id:4073
      [09:21:44.557 N] Action Name:Collector's Glove Action Id:4074
      [09:21:44.557 N] Action Name:Methodical Appraisal Action Id:4075
      [09:21:44.557 N] Action Name:Instinctual Appraisal Action Id:4076
      [09:21:44.557 N] Action Name:Impulsive Appraisal Action Id:4077
      [09:21:44.557 N] Action Name:Discerning Eye Action Id:4078
      [09:21:44.557 N] Action Name:Utmost Caution Action Id:4079
      [09:21:44.557 N] Action Name:Deep Breath Action Id:4080
      [09:21:44.557 N] Action Name:Luck of the Mountaineer Action Id:4081
      [09:21:44.557 N] Action Name:Dredge Action Id:4082
      [09:21:44.557 N] Action Name:Dredge II Action Id:4083
      [09:21:44.557 N] Action Name:Single Mind Action Id:4084
      [09:21:44.557 N] Action Name:Last Ditch Action Id:4085
      [09:21:44.557 N] Action Name:Menphina's Ward Action Id:236
      [09:21:44.557 N] Action Name:Llymlaen's Ward Action Id:292
      [09:21:44.557 N] Action Name:Nophica's Ward Action Id:217
      [09:21:44.557 N] Done building Actioncache
      [09:21:44.605 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [09:21:53.267 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
      [09:21:53.267 D] Ultima v1.0.0.0
      [09:21:53.284 D] Replaced hook [PreCombatBuff] 42736b8c-b4f3-46e9-b2eb-5eddb48e81ce
      [09:21:53.284 D] Replaced hook [Heal] a8e49194-50e6-4a59-855a-35e81c921975
      [09:21:53.284 D] Replaced hook [Pull] e92415b9-13f0-4d01-9fc3-62e64ed21459
      [09:21:53.284 D] Replaced hook [CombatBuff] 5c85b301-349e-4a41-ad09-51d0c06d69a3
      [09:21:53.284 D] Replaced hook [Combat] e995fe30-1818-45fd-876a-039cfc560427
      [09:21:53.284 D] Replaced hook [Rest] b31feab4-35c4-4799-be3a-600c609ec0dc
      
      Compile error at the Collectable.cs
      my folder structure http://imgur.com/Zu3GhVO
       
    3. tishat

      tishat Member

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      Have you tried cleaning up your OrderBotTags folder? downloading the zip from his git is all nicely folderized, also looks like you have either some really old .cs files (or at least someone elses fish.cs)
       
    4. tishat

      tishat Member

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      svn update your fish folder, or delete the collectables.cs from the fish folder should hopefully fix your issue, he moved that out of there, so if you don't update your fish folder, you'll have a duplicate, and it complains
       
    5. Djdave

      Djdave New Member

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      Good call that, ill do a reinstall. Do the files not need to be in the root of the Orderbottags folder can they be in a sub directory?
       
    6. tishat

      tishat Member

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      Yeah, you can keep his file structure so it's less messy
       
    7. Djdave

      Djdave New Member

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      Oh nice didnt know that! Thanks.

      Disregard my errors! Clean install and all nice in folders and look like its working a treat.

      Time to test out this gathering :)

      Quick Q. Will this only work for unspoiled nodes? I added Fire Shard in quick for testing and it just says nothing to collect.
       
      Last edited: Aug 31, 2015
    8. tishat

      tishat Member

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      I don't know what profile you're trying to run :confused:
       
    9. Djdave

      Djdave New Member

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      Oh sorry, I just added Fire Shard into the FreeRangeGatherAll.xml list of items :)
       
    10. ExMatt

      ExMatt Active Member

      Joined:
      Jul 5, 2015
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      You overwrote the Fish extensions.cs with the Common Extensions.cs
       
    11. ExMatt

      ExMatt Active Member

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      That shouldn't be a problem. What node are you trying to gather? Zone/area. What level are you, do you have a log?
       
    12. tishat

      tishat Member

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      uhm.. looking at it.. I'm a little confused about the FreeRangeGatherAll file now, it used to have regular nodes, and it's now more of a free range collectibles file

      EDIT: Oh, nvm.. I guess it's consolidated GatherOrCollect, // Unspoiled
       
      Last edited: Aug 31, 2015
    13. tishat

      tishat Member

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      Ok, since this update, I had to push the spell delay up for it to not use single mind of off the DE without Impulsive.

      I love the touch and go 550 profile for ephemerals, although it sorta derps out after the first run at a node, and needs some stop start button mashing, maybe the profile could also use a GP check/cordial for this particular type of rotation, tried running to one with low GP and it tried to pull of a high GP rotation, I seem to remember you have a 50 GP min cordial kinda check, we kinda need all our gp to pull off 550 rotations
       
    14. ExMatt

      ExMatt Active Member

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      I have had a couple of people increase SpellDelay to 400, I haven't' had any issues yet at just 250, but If the general consensus shows 400 to be better, I may make that the default (just seems a little high to me).

      Can you supply some logs for when you are having issues? I could really use some more data of other people using it.
       
    15. tishat

      tishat Member

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      I'll have a go at an ephemeral, I'm just not sure there will be anything logged as it never targets the node after it's been touched once
       
    16. ExMatt

      ExMatt Active Member

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      Well that is actually the only impelmented behavior so far. The touch and go is manual at the moment, but it will change the automatic process when i add hotspots, of how to target the next node. My plan is to blacklist the closest node to the one i have already selected as my touch and go target, then move to the next closest node or next hot spot if there are no nodes left inside.

      Likely, you will have 3 hot spots, 2 for regular nodes and 1 for the epheremal. But I might be able to handle it with a single hotspot as well.

      Just would need to prioritize the epheremal, blacklist the next closest regular node to the one it chooses, and continue on. It should work in theory. In the GatherOrCollect mode, it will still be able to gather the Ephemeral, but will also gather the other nodes. (if the profile has items to gather that match).
       
    17. ExMatt

      ExMatt Active Member

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      The CollectAll profile is actually more up to date than the 550 one (I moved the collectables type into the code I think it works great). It allows you to actually set individual values for each collectable, and the Rotation "engine" will determine which rotation to use based off that value.
       
    18. ExMatt

      ExMatt Active Member

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      Found this problem, was using the time value to calculate the gp required.... i must have been awake for 40 hours when i did that.. =(.
       
    19. tishat

      tishat Member

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      Ah.. Well, I think I see why it feels derpy then.. it blacklists the nodes after open/closing them once because there is nothing in the 550 profile it wants from them(Which I thought was a feature of ephemeral farming lol), it's also not using the proper rotation, but that's probably because I need to incrase the spell delay, so I'll retest that after I log back in.. I've had the issue twice where the collectibles window fail to close after finishing collecting.. so I'm stuck with a collect window after the node is gone and unable to do anything about it.

      View attachment Ephemeral.txt End of the log is where I just shut down the bot and force close FFXIV because that's all I can do with that stuck window.

      I'll retest with the profile you suggested + an increased spell delay
       
    20. ExMatt

      ExMatt Active Member

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      [10:35:40.187 D] Interacting with Ephemeral Rocky Outcrop 0x12CEC570
      [10:35:41.664 N] Gathering ItemName:Fire Moraine Chance:99 HqChance:15 Amount:1 RawItemId:5214
      [10:35:42.250 D] DoAction Spell 4077 0x1055E90A
      [10:35:47.992 D] DoAction Spell 4075 0x1055E90A
      [10:35:48.444 N] Clicked Collect
      [10:35:55.376 N] Clicked Yes
      [10:35:55.376 N] Swings Remaining: 1
      [10:35:55.484 N] Clicked Collect

      This is really not normal behavior... it should be casting at least 3 spells...and that is a lot of wait time between the 2 that I am seeing. For the lvl 56 item, I have it only using Impulsive > Impulsive > Methodical, so it seems likely that the first ability is not going off for you.

      Edit: I am going to modify some timeouts that really shouldn't affect anyone negatively that doesn't have speed problems, but should help anyone that does. Going to see how it works out.
       
      Last edited: Aug 31, 2015

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