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  • Sepefeets Silverfish update (WotOG)

    Discussion in 'Community Developer Forum' started by sepefeet, Jul 7, 2016.

    1. Iso

      Iso Member

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      Will get you current log of pally late tonight if not fail miserably setting things up.
      But dont you run your own "product" ? :)
       
    2. sepefeet

      sepefeet New Member

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      I'm just trying to continue what botmaker left, an AI compatible with 2 bots. I'm not affiliated with either of them but I am much more active in the other's community because that's where the majority of my users are and where most of my feedback comes from. The number of HsB users has been picking up but the amount of feedback here is very stagnant.
       
    3. Iso

      Iso Member

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      Here you go, fresh paladin log
       

      Attached Files:

    4. sepefeet

      sepefeet New Member

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      Thanks, everything looks good but could you check one more with a combo file like the secret pally one.
       
    5. Iso

      Iso Member

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      What combo do you mean? I lack of many GvG cards, no Muster, only 1 Challanger.

      Btw where can I post Mid Shaman routine missplays to fix em? There are a lot in every game :>
       
    6. sepefeet

      sepefeet New Member

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      I actually meant with a mulligan file anyways. It doesn't matter if you have the deck, I just need to see the log for a pally with a pally mulligan file.

      Post any misplay silverlogs here like described in the OP.
       
    7. Iso

      Iso Member

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      Mmm this game was with pally _mulligan...

      Code:
      [Combo] read Silverfish\Data\Paladin\XXX\_combo.txt
      [Combo] 12 combo rules found
      [Discovery] cant find base _discovery.txt, consider creating one
      [Mulligan] read Silverfish\Data\Paladin\XXX\_mulligan.txt
      [Mulligan] 31 rules found
      [Settings] read Silverfish\Data\Paladin\XXX\settings.txt
      [Settings] current alpha is 0,5
      [Settings] set enemy-face-hp to: 29
      [Settings] set maxwide to: 5000
      [Settings] calculate the second turn of the 1000 best boards
      [Settings] simulates the enemy turn on your second turn
      [Settings] playing arround secrets is True
      [Mulligan] PALADIN vs DRUID.
      Rejecting Mulligan Card Eater of Secrets because it cost is >= 4.
      Rejecting Mulligan Card Keeper of Uldaman because it cost is >= 4.
      [Mulligan] Now thinking about mulliganing OG_254 for 2728 ms.
      [Mulligan] Now thinking about mulliganing LOE_017 for 1344 ms.
      [Mulligan] Now thinking about mulliganing FP1_002 for 990 ms.
      [Mulligan] Now thinking about mulliganing NEW1_019 for 0 ms.
      [GameplayScene_BEGIN_MULLIGAN] Now mulliganing OG_254.
      [GameplayScene_BEGIN_MULLIGAN] Now mulliganing LOE_017.
      [GameplayScene_BEGIN_MULLIGAN] All cards are in the proper mulligan state. Now confirming the mulligan.
      [GameEventManagerOnMulliganConfirm]
      P.S. Cant describe Shamans missplays as my ToolBox is broken again and I seems cant fix it... but log is in attachment, you can check it yourself. SilverLog_2016-12-09_20-02-46.txt
       

      Attached Files:

      Last edited: Dec 9, 2016
    8. sepefeet

      sepefeet New Member

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      Okay pally mulligan looks fixed.

      I don't think hsbtoolbox works with my logs since they are formatted differently, I just need a short description in the post or the filename like "turn 7 should play thunderbluff valiant and hero power."
       
    9. Iso

      Iso Member

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      1st missplay: Thunder Bluff Valiant's inspire before Mana Tide Totem
      2nd missplay: Bot didnt drop Rag when enemy had 2 big minions on table then dropped it when it was full table...
       
    10. sepefeet

      sepefeet New Member

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      1st is fixed but 2nd I disagree with. Playing rag when you want is very rng vs a mixed enemy board that had a small deathrattle and an enemy rag but the play it made cleared the enemy rag and got a thunderbluff valiant on board behind multiple taunts for good value.
       
    11. Iso

      Iso Member

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      I cant argue rly with no access to read log, but when I watched it I wanted Rag when enemy had 2 minions: 5/5 and 4/4 or something like that. Since it based on my pure memory I might be mistaken. Thanks for fixing.
       
    12. sepefeet

      sepefeet New Member

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      No access? You mean you don't understand reading them? Most of the important stuff is pretty easy to figure out. This is the board when it first drew rag and the least flooded the enemy board was before it played rag 2 turns later:

      OwnMinions:
      spiritwolf EX1_tk11 zp:1 e:107 A:2 H:2 mH:3 rdy:True natt:0 tnt
      spiritwolf EX1_tk11 zp:2 e:108 A:2 H:2 mH:3 rdy:True natt:0 tnt
      wrathofairtotem CS2_052 zp:3 e:109 A:2 H:1 mH:2 rdy:True natt:0 spllpwr(1)
      EnemyMinions:
      ragnarosthefirelord EX1_298 zp:1 e:37 A:8 H:8 mH:8 rdy:False natt:0
      jadegolem CFM_712_t05 zp:2 e:111 A:5 H:5 mH:5 rdy:True natt:0 ex
      mountedraptor LOE_050 zp:3 e:79 A:3 H:2 mH:2 rdy:True natt:0 ex
      Own Handcards:
      pos 1 thunderbluffvaliant 5 entity 18 AT_049 0 0
      pos 2 manatidetotem 3 entity 27 EX1_575 0 0
      pos 3 lightningbolt 1 entity 6 EX1_238 0 0
      pos 4 ragnarosthefirelord 8 entity 31 EX1_298 0 0

      They had an 8/8 rag, 5/5 jade golem, and 3/2 mounted raptor (deathrattle summon 1 drop).
       
    13. sepefeet

      sepefeet New Member

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      V125.1SE released.

      [1361][1380] fix crash with conditional targeted dmg minions
      [1360] fix several sims for extra minion battlecries to know they won't summon if board is full
      [1363][1365][1382] update most penalty databases
      [1366] raise penalty for destroying own deathrattle minions
      print top 100 action lists instead of boards for test.txt for easier debugging
      [2356162.1] penalize playing totems after thunderbluff valiant's inspire
      cleaned up randomness penalty code
      some adjustments to doomsayer playaround
      print board values in test.txt sim final results (doesn't match up though)
      [1397][1402] don't penalize upgrade! for being in the database of things that also equip weapons
       
    14. sepefeet

      sepefeet New Member

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      V125.2SE released.

      [1408][1410][1424] fix steady shot
      [1422] small penalty for playing twilight gaurdian without dragon in hand
      [1368] fix lethal with 1ap spirit claws
      [1401] fix MSG sims to draw unknown cards so they don't assume lethal
      [1423.2] don't use heal penalties unless playing a heal
       
    15. GeneLu

      GeneLu New Member

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      should i use FACE or RUSH for pirwarrior


      and should i change α for a quicker play?
       
      Last edited: Dec 18, 2016
    16. sepefeet

      sepefeet New Member

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      I would recommend using the premade configs in "Data\Data\Warrior\Pirate Aggro Warrior - scottbreak" which have been getting rank 5 with the wild deck. I think the only wild card in the list is just ship's cannon which is common so it's cheap to craft if you missed GvG.
       
    17. Iso

      Iso Member

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      Yes, you are right. I remembered it wrong, I guess.


      So I run Dre's setup with twotsamount = 0 and small changes:
      + Jinyu Waterspeaker - Barnes
      + Blood Lust - Mana Tide Totem
      tho it rocketed from wild rank 20 to rank 12, there are some misplays:

      SilverLog_2016-12-18_19-36-00
      Turn 3: Flame Totem instead of Hero Power
      SilverLog_2016-12-18_19-42-07
      Turn 6: missed Claw equip while Spell Power on board
      Turn 7: went face with 3/1 instead of clearing the board
      Later Turns: cant remeber but it either didnt played claws or didnt hit with em when needed
      SilverLog_2016-12-18_19-54-06
      Turn 2: Hero Power instead of Totem Golem
      SilverLog_2016-12-18_20-30-29
      Turn 4: kills own trogg into taunt w/o killing it
      Turn 6: Hero Power instead of Maelstrom (not a missplay, just suggestion)
      Turn 8: Played Maelstrom, Thalnos, Trogg, L.Storm instead of Thalnos, Maelstrom, Trogg, L.Storm
      Turn 10: Attacked 1/1 into Ragnaros
      SilverLog_2016-12-18_17-54-48
      Turn 7: Hex on 4/4 then L.Storm instead of Thlanos + L.Storm (I found out Hexing on 4/4 minions w/o text (like Golems, Nerubian from egg) is a common problem of your build)
      SilverLog_2016-12-18_17-43-30
      Turn 4: sent own trogg to death instead of trying rolling Spell Power and hitting with Claw
      SilverLog_2016-12-18_17-34-10
      Turn 2: attacked with Thalnos Taunt Totem then put Flame Totem

      I also noticed your build prefers to trade own minions instead of killing enemy minions with for example spirit claws 3/3 with own HP > 25, I cant find exact log, but I saw that several times so I concider it's a general issue.

      Please tell me where do I get most fresh configs? Do you add what people post immediatly into configs download or into bot itself download and how fast you change stuff and where? Strange Dre's MidShaman got no update since october...
       

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    18. Iso

      Iso Member

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      Turn 9: casted Hex and didnt notice Hex frog for some reason...
      Next turns: multiple tries to go face while Hex Frog on board
       

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    19. GeneLu

      GeneLu New Member

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      so i neednt set the AIBEHAVIOUR if i use that?is default right?
       
    20. GeneLu

      GeneLu New Member

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      Code:
      [Mulligan] cant find base _mulligan.txt, consider creating one
      [Mulligan] cant find mulltest.txt (only for debugging mulligans)
      [Settings] read Silverfish\settings.txt
      [Settings] current alpha is 0.5
      [Settings] set enemy-face-hp to: 15
      [Settings] set maxwide to: 5000
      [Settings] calculate the second turn of the 1000 best boards
      [Settings] simulates the enemy turn on your second turn
      #######################################################
      fight is logged in: UILogg_2016-12-19_10-56-32.txt
      #######################################################
      teststuff
      simulating board
      cant find test.txt
      wait for board...
      [Combo] read Silverfish\Data\Warrior\Wild Pirate Warrior\_combo.txt
      [Combo] 18 combo rules found
      [Combo] 1 card value rules found
      [Discovery] read Silverfish\Data\Warrior\Wild Pirate Warrior\_discovery.txt
      [Discovery] 9 rules found
      [Mulligan] read Silverfish\Data\Warrior\Wild Pirate Warrior\_mulligan.txt
      [Mulligan] 14 rules found
      [Settings] read Silverfish\Data\Warrior\Wild Pirate Warrior\settings.txt
      [Settings] current alpha is 0.5
      [Settings] set enemy-face-hp to: 30
      [Settings] set maxwide to: 7000
      [Settings] calculate the second turn of the 1400 best boards
      [Settings] simulates the enemy turn on your second turn
      does it work ?


      thank you
       
      Last edited: Dec 18, 2016

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