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  • Stormbuddy Alpha Wall of Red Text

    Discussion in 'Stormbuddy Support' started by Aprosule, Sep 27, 2015.

    1. Aprosule

      Aprosule New Member

      Joined:
      Jan 28, 2013
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      Bot presses "Ready", loads the map, then gives a wall of red text and stands around looking stupid until I manually quit that match, whereupon it will click "Leave" and "Ready" again. I will repeat this if I allow it.

      Code:
      2015-09-27 17:47:35,563 [1] INFO  MainWindowViewModel - StormbuddyALPHA 0.1.495.75 starting...
      2015-09-27 17:47:35,591 [1] INFO  MainWindowViewModel - CPU Architecture: x64
      2015-09-27 17:47:35,591 [1] INFO  MainWindowViewModel - Process Architecture: x64
      2015-09-27 17:47:35,602 [1] INFO  MainWindowViewModel - OS: Windows 7 Professional x64
      2015-09-27 17:47:35,602 [1] INFO  MainWindowViewModel - OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1
      2015-09-27 17:47:35,602 [1] INFO  MainWindowViewModel - .NET Runtime Version: 4.0.30319.34209
      2015-09-27 17:47:35,603 [1] INFO  MainWindowViewModel - System Memory: 24.00 GB Available
      2015-09-27 17:47:35,603 [1] INFO  MainWindowViewModel - CPU Cores: 8
      2015-09-27 17:47:35,603 [1] INFO  MainWindowViewModel - Application Uri: C:\StormBuddy
      2015-09-27 17:47:35,606 [1] DEBUG Hotkeys - Registered hotkey START_STOP_BOT to Alt, Control + X
      2015-09-27 17:47:35,607 [1] DEBUG Hotkeys - Registered hotkey DEBUG_MOUSE_INPUT to Alt, Control + M
      2015-09-27 17:47:35,941 [1] DEBUG TypeFinder<IBot> - Type DefaultBot implements interface IBot
      2015-09-27 17:47:35,966 [1] DEBUG TypeFinder<ICombatRoutine> - Type DefaultCombatRoutine implements interface ICombatRoutine
      2015-09-27 17:47:35,968 [1] DEBUG TypeFinder<BaseHeroLogic> - Type GardenTerror inherits class BaseHeroLogic
      2015-09-27 17:47:35,969 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Anubarak inherits class BaseHeroLogic
      2015-09-27 17:47:35,969 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Arthas inherits class BaseHeroLogic
      2015-09-27 17:47:35,969 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Azmodan inherits class BaseHeroLogic
      2015-09-27 17:47:35,969 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Barbarian inherits class BaseHeroLogic
      2015-09-27 17:47:35,969 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Butcher inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Chen inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Crusader inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Diablo inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type FaerieDragon inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Falstad inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Gazlowe inherits class BaseHeroLogic
      2015-09-27 17:47:35,970 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Illidan inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Jaina inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Kaelthas inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Kerrigan inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type L90ETC inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Leoric inherits class BaseHeroLogic
      2015-09-27 17:47:35,971 [1] DEBUG TypeFinder<BaseHeroLogic> - Type LiLi inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Malfurion inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Monk inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Muradin inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Murky inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Nazeebo inherits class BaseHeroLogic
      2015-09-27 17:47:35,972 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Nova inherits class BaseHeroLogic
      2015-09-27 17:47:35,973 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Raynor inherits class BaseHeroLogic
      2015-09-27 17:47:35,973 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Rehgar inherits class BaseHeroLogic
      2015-09-27 17:47:35,973 [1] DEBUG TypeFinder<BaseHeroLogic> - Type SgtHammer inherits class BaseHeroLogic
      2015-09-27 17:47:35,973 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Stitches inherits class BaseHeroLogic
      2015-09-27 17:47:35,973 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Sylvanas inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Tassadar inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Thrall inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Tychus inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Enyo inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Tyrande inherits class BaseHeroLogic
      2015-09-27 17:47:35,974 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Uther inherits class BaseHeroLogic
      2015-09-27 17:47:35,975 [1] DEBUG TypeFinder<BaseHeroLogic> - Type DemonHunter inherits class BaseHeroLogic
      2015-09-27 17:47:35,975 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Zagara inherits class BaseHeroLogic
      2015-09-27 17:47:35,975 [1] DEBUG TypeFinder<BaseHeroLogic> - Type Zeratul inherits class BaseHeroLogic
      2015-09-27 17:47:37,408 [1] INFO  MainWindowViewModel - Logging in...
      2015-09-27 17:47:38,519 [1] INFO  MainWindowViewModel - T: 5247475747001669393 H: 3539892755
      2015-09-27 17:47:40,346 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 8912
      2015-09-27 17:47:40,407 [1] DEBUG ProcessWrapper - Mutex.TryOpenExisting on PID 8912
      2015-09-27 17:47:41,184 [1] DEBUG MainWindowViewModel - Game Process Hook Type: Other hook short
      2015-09-27 17:47:41,185 [1] INFO  GameEngine - Attached to game: [8912] HeroesOfTheStorm_x64 (Hash: AAA2DAC2)
      2015-09-27 17:47:41,186 [1] DEBUG Hotkeys - Initialized hotkeys to window handle + 1A0AC0
      2015-09-27 17:47:41,193 [1] INFO  GameManager - Initializing memory...
      2015-09-27 17:47:41,308 [1] DEBUG CatalogManager - Loading Catalogs...
      2015-09-27 17:47:41,335 [1] DEBUG Catalog - 		Loaded 680 entries for Abil catalog.
      2015-09-27 17:47:41,335 [1] DEBUG CatalogManager - 	Loaded catalog Abil in 00:00:00.0248089
      2015-09-27 17:47:41,339 [1] DEBUG Catalog - 		Loaded 5 entries for Achievement catalog.
      2015-09-27 17:47:41,340 [1] DEBUG CatalogManager - 	Loaded catalog Achievement in 00:00:00.0001994
      2015-09-27 17:47:41,340 [1] DEBUG Catalog - 		Loaded 26 entries for AchievementTerm catalog.
      2015-09-27 17:47:41,340 [1] DEBUG CatalogManager - 	Loaded catalog AchievementTerm in 00:00:00.0004417
      2015-09-27 17:47:41,442 [1] DEBUG Catalog - 		Loaded 8265 entries for Actor catalog.
      2015-09-27 17:47:41,442 [1] DEBUG CatalogManager - 	Loaded catalog Actor in 00:00:00.1015913
      2015-09-27 17:47:41,443 [1] DEBUG Catalog - 		Failed to load catalog entries for ActorSupport
      2015-09-27 17:47:41,443 [1] DEBUG CatalogManager - 	Loaded catalog ActorSupport in 00:00:00.0000407
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 52 entries for Alert catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog Alert in 00:00:00.0024429
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 1 entries for ArmyCategory catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog ArmyCategory in 00:00:00.0000454
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 1 entries for ArmyUnit catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog ArmyUnit in 00:00:00.0000377
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 1 entries for ArmyUpgrade catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog ArmyUpgrade in 00:00:00.0000394
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 1 entries for Artifact catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog Artifact in 00:00:00.0000377
      2015-09-27 17:47:41,446 [1] DEBUG Catalog - 		Loaded 4 entries for ArtifactSlot catalog.
      2015-09-27 17:47:41,446 [1] DEBUG CatalogManager - 	Loaded catalog ArtifactSlot in 00:00:00.0000678
      2015-09-27 17:47:41,447 [1] DEBUG Catalog - 		Loaded 128 entries for AttachMethod catalog.
      2015-09-27 17:47:41,448 [1] DEBUG CatalogManager - 	Loaded catalog AttachMethod in 00:00:00.0012730
      2015-09-27 17:47:41,448 [1] DEBUG Catalog - 		Loaded 3 entries for BankCondition catalog.
      2015-09-27 17:47:41,448 [1] DEBUG CatalogManager - 	Loaded catalog BankCondition in 00:00:00.0000588
      2015-09-27 17:47:41,448 [1] DEBUG Catalog - 		Loaded 4 entries for Beam catalog.
      2015-09-27 17:47:41,448 [1] DEBUG CatalogManager - 	Loaded catalog Beam in 00:00:00.0000711
      2015-09-27 17:47:41,490 [1] DEBUG Catalog - 		Loaded 3317 entries for Behavior catalog.
      2015-09-27 17:47:41,490 [1] DEBUG CatalogManager - 	Loaded catalog Behavior in 00:00:00.0419224
      2015-09-27 17:47:41,490 [1] DEBUG Catalog - 		Loaded 65 entries for Bundle catalog.
      2015-09-27 17:47:41,490 [1] DEBUG CatalogManager - 	Loaded catalog Bundle in 00:00:00.0006963
      2015-09-27 17:47:41,490 [1] DEBUG Catalog - 		Loaded 7 entries for Boost catalog.
      2015-09-27 17:47:41,490 [1] DEBUG CatalogManager - 	Loaded catalog Boost in 00:00:00.0001002
      2015-09-27 17:47:41,514 [1] DEBUG Catalog - 		Loaded 1907 entries for Button catalog.
      2015-09-27 17:47:41,515 [1] DEBUG CatalogManager - 	Loaded catalog Button in 00:00:00.0240019
      2015-09-27 17:47:41,515 [1] DEBUG Catalog - 		Loaded 9 entries for Camera catalog.
      2015-09-27 17:47:41,515 [1] DEBUG CatalogManager - 	Loaded catalog Camera in 00:00:00.0001917
      2015-09-27 17:47:41,516 [1] DEBUG Catalog - 		Loaded 59 entries for Character catalog.
      2015-09-27 17:47:41,516 [1] DEBUG CatalogManager - 	Loaded catalog Character in 00:00:00.0009483
      2015-09-27 17:47:41,516 [1] DEBUG Catalog - 		Loaded 27 entries for Cliff catalog.
      2015-09-27 17:47:41,516 [1] DEBUG CatalogManager - 	Loaded catalog Cliff in 00:00:00.0004517
      2015-09-27 17:47:41,516 [1] DEBUG Catalog - 		Loaded 16 entries for CliffMesh catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog CliffMesh in 00:00:00.0002790
      2015-09-27 17:47:41,517 [1] DEBUG Catalog - 		Loaded 1 entries for Commander catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog Commander in 00:00:00.0000574
      2015-09-27 17:47:41,517 [1] DEBUG Catalog - 		Loaded 2 entries for Config catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog Config in 00:00:00.0000664
      2015-09-27 17:47:41,517 [1] DEBUG Catalog - 		Loaded 6 entries for Conversation catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog Conversation in 00:00:00.0000975
      2015-09-27 17:47:41,517 [1] DEBUG Catalog - 		Loaded 2 entries for ConversationState catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog ConversationState in 00:00:00.0000517
      2015-09-27 17:47:41,517 [1] DEBUG Catalog - 		Loaded 43 entries for Cursor catalog.
      2015-09-27 17:47:41,517 [1] DEBUG CatalogManager - 	Loaded catalog Cursor in 00:00:00.0004554
      2015-09-27 17:47:41,518 [1] DEBUG Catalog - 		Loaded 66 entries for DSP catalog.
      2015-09-27 17:47:41,518 [1] DEBUG CatalogManager - 	Loaded catalog DSP in 00:00:00.0006702
      2015-09-27 17:47:41,648 [1] DEBUG Catalog - 		Loaded 9373 entries for Effect catalog.
      2015-09-27 17:47:41,648 [1] DEBUG CatalogManager - 	Loaded catalog Effect in 00:00:00.1300996
      2015-09-27 17:47:41,648 [1] DEBUG Catalog - 		Failed to load catalog entries for Error
      2015-09-27 17:47:41,648 [1] DEBUG CatalogManager - 	Loaded catalog Error in 00:00:00.0000314
      2015-09-27 17:47:41,649 [1] DEBUG Catalog - 		Loaded 128 entries for Footprint catalog.
      2015-09-27 17:47:41,649 [1] DEBUG CatalogManager - 	Loaded catalog Footprint in 00:00:00.0012152
      2015-09-27 17:47:41,650 [1] DEBUG Catalog - 		Loaded 4 entries for FoW catalog.
      2015-09-27 17:47:41,650 [1] DEBUG CatalogManager - 	Loaded catalog FoW in 00:00:00.0000738
      2015-09-27 17:47:41,650 [1] DEBUG Catalog - 		Loaded 2 entries for Game catalog.
      2015-09-27 17:47:41,650 [1] DEBUG CatalogManager - 	Loaded catalog Game in 00:00:00.0000501
      2015-09-27 17:47:41,650 [1] DEBUG Catalog - 		Loaded 3 entries for GameUI catalog.
      2015-09-27 17:47:41,650 [1] DEBUG CatalogManager - 	Loaded catalog GameUI in 00:00:00.0000571
      2015-09-27 17:47:41,650 [1] DEBUG Catalog - 		Loaded 2 entries for Herd catalog.
      2015-09-27 17:47:41,650 [1] DEBUG CatalogManager - 	Loaded catalog Herd in 00:00:00.0000527
      2015-09-27 17:47:41,650 [1] DEBUG Catalog - 		Loaded 2 entries for HerdNode catalog.
      2015-09-27 17:47:41,650 [1] DEBUG CatalogManager - 	Loaded catalog HerdNode in 00:00:00.0000487
      2015-09-27 17:47:41,652 [1] DEBUG Catalog - 		Loaded 45 entries for Hero catalog.
      2015-09-27 17:47:41,652 [1] DEBUG CatalogManager - 	Loaded catalog Hero in 00:00:00.0017408
      2015-09-27 17:47:41,652 [1] DEBUG Catalog - 		Loaded 1 entries for HeroAbil catalog.
      2015-09-27 17:47:41,652 [1] DEBUG CatalogManager - 	Loaded catalog HeroAbil in 00:00:00.0000407
      2015-09-27 17:47:41,652 [1] DEBUG Catalog - 		Loaded 1 entries for HeroStat catalog.
      2015-09-27 17:47:41,652 [1] DEBUG CatalogManager - 	Loaded catalog HeroStat in 00:00:00.0000407
      2015-09-27 17:47:41,653 [1] DEBUG Catalog - 		Loaded 79 entries for Item catalog.
      2015-09-27 17:47:41,653 [1] DEBUG CatalogManager - 	Loaded catalog Item in 00:00:00.0008149
      2015-09-27 17:47:41,653 [1] DEBUG Catalog - 		Loaded 6 entries for ItemClass catalog.
      2015-09-27 17:47:41,653 [1] DEBUG CatalogManager - 	Loaded catalog ItemClass in 00:00:00.0000902
      2015-09-27 17:47:41,653 [1] DEBUG Catalog - 		Loaded 4 entries for ItemContainer catalog.
      2015-09-27 17:47:41,653 [1] DEBUG CatalogManager - 	Loaded catalog ItemContainer in 00:00:00.0000698
      2015-09-27 17:47:41,653 [1] DEBUG Catalog - 		Loaded 7 entries for Kinetic catalog.
      2015-09-27 17:47:41,653 [1] DEBUG CatalogManager - 	Loaded catalog Kinetic in 00:00:00.0000999
      2015-09-27 17:47:41,653 [1] DEBUG Catalog - 		Loaded 2 entries for LensFlareSet catalog.
      2015-09-27 17:47:41,653 [1] DEBUG CatalogManager - 	Loaded catalog LensFlareSet in 00:00:00.0000481
      2015-09-27 17:47:41,706 [1] DEBUG Catalog - 		Loaded 4511 entries for Light catalog.
      2015-09-27 17:47:41,706 [1] DEBUG CatalogManager - 	Loaded catalog Light in 00:00:00.0533098
      2015-09-27 17:47:41,706 [1] DEBUG Catalog - 		Loaded 1 entries for Location catalog.
      2015-09-27 17:47:41,706 [1] DEBUG CatalogManager - 	Loaded catalog Location in 00:00:00.0000594
      2015-09-27 17:47:41,706 [1] DEBUG Catalog - 		Loaded 6 entries for Loot catalog.
      2015-09-27 17:47:41,706 [1] DEBUG CatalogManager - 	Loaded catalog Loot in 00:00:00.0000898
      2015-09-27 17:47:41,706 [1] DEBUG Catalog - 		Loaded 1 entries for Map catalog.
      2015-09-27 17:47:41,707 [1] DEBUG CatalogManager - 	Loaded catalog Map in 00:00:00.0000554
      2015-09-27 17:47:41,813 [1] DEBUG Catalog - 		Loaded 8623 entries for Model catalog.
      2015-09-27 17:47:41,813 [1] DEBUG CatalogManager - 	Loaded catalog Model in 00:00:00.1065340
      2015-09-27 17:47:41,814 [1] DEBUG Catalog - 		Loaded 93 entries for Mount catalog.
      2015-09-27 17:47:41,814 [1] DEBUG CatalogManager - 	Loaded catalog Mount in 00:00:00.0010228
      2015-09-27 17:47:41,820 [1] DEBUG Catalog - 		Loaded 327 entries for Mover catalog.
      2015-09-27 17:47:41,820 [1] DEBUG CatalogManager - 	Loaded catalog Mover in 00:00:00.0059220
      2015-09-27 17:47:41,820 [1] DEBUG Catalog - 		Loaded 1 entries for Objective catalog.
      2015-09-27 17:47:41,820 [1] DEBUG CatalogManager - 	Loaded catalog Objective in 00:00:00.0000541
      2015-09-27 17:47:41,820 [1] DEBUG Catalog - 		Loaded 23 entries for PhysicsMaterial catalog.
      2015-09-27 17:47:41,820 [1] DEBUG CatalogManager - 	Loaded catalog PhysicsMaterial in 00:00:00.0002589
      2015-09-27 17:47:41,821 [1] DEBUG Catalog - 		Loaded 10 entries for Ping catalog.
      2015-09-27 17:47:41,821 [1] DEBUG CatalogManager - 	Loaded catalog Ping in 00:00:00.0001470
      2015-09-27 17:47:41,862 [1] DEBUG Catalog - 		Loaded 3307 entries for Preload catalog.
      2015-09-27 17:47:41,862 [1] DEBUG CatalogManager - 	Loaded catalog Preload in 00:00:00.0417791
      2015-09-27 17:47:41,863 [1] DEBUG Catalog - 		Loaded 6 entries for Race catalog.
      2015-09-27 17:47:41,863 [1] DEBUG CatalogManager - 	Loaded catalog Race in 00:00:00.0001075
      2015-09-27 17:47:41,866 [1] DEBUG Catalog - 		Loaded 282 entries for Requirement catalog.
      2015-09-27 17:47:41,866 [1] DEBUG CatalogManager - 	Loaded catalog Requirement in 00:00:00.0030477
      2015-09-27 17:47:41,874 [1] DEBUG Catalog - 		Loaded 733 entries for RequirementNode catalog.
      2015-09-27 17:47:41,874 [1] DEBUG CatalogManager - 	Loaded catalog RequirementNode in 00:00:00.0082881
      2015-09-27 17:47:41,874 [1] DEBUG Catalog - 		Loaded 30 entries for Reverb catalog.
      2015-09-27 17:47:41,874 [1] DEBUG CatalogManager - 	Loaded catalog Reverb in 00:00:00.0003374
      2015-09-27 17:47:41,886 [1] DEBUG Catalog - 		Loaded 950 entries for Reward catalog.
      2015-09-27 17:47:41,886 [1] DEBUG CatalogManager - 	Loaded catalog Reward in 00:00:00.0115614
      2015-09-27 17:47:41,886 [1] DEBUG Catalog - 		Loaded 7 entries for ScoreResult catalog.
      2015-09-27 17:47:41,886 [1] DEBUG CatalogManager - 	Loaded catalog ScoreResult in 00:00:00.0001099
      2015-09-27 17:47:41,889 [1] DEBUG Catalog - 		Loaded 109 entries for ScoreValue catalog.
      2015-09-27 17:47:41,889 [1] DEBUG CatalogManager - 	Loaded catalog ScoreValue in 00:00:00.0028051
      2015-09-27 17:47:41,889 [1] DEBUG Catalog - 		Loaded 9 entries for Shape catalog.
      2015-09-27 17:47:41,889 [1] DEBUG CatalogManager - 	Loaded catalog Shape in 00:00:00.0001296
      2015-09-27 17:47:41,895 [1] DEBUG Catalog - 		Loaded 608 entries for Skin catalog.
      2015-09-27 17:47:41,895 [1] DEBUG CatalogManager - 	Loaded catalog Skin in 00:00:00.0063116
      2015-09-27 17:47:42,214 [1] DEBUG Catalog - 		Loaded 24587 entries for Sound catalog.
      2015-09-27 17:47:42,214 [1] DEBUG CatalogManager - 	Loaded catalog Sound in 00:00:00.3187975
      2015-09-27 17:47:42,215 [1] DEBUG Catalog - 		Loaded 70 entries for SoundExclusivity catalog.
      2015-09-27 17:47:42,215 [1] DEBUG CatalogManager - 	Loaded catalog SoundExclusivity in 00:00:00.0007418
      2015-09-27 17:47:42,215 [1] DEBUG Catalog - 		Loaded 17 entries for SoundMixSnapshot catalog.
      2015-09-27 17:47:42,215 [1] DEBUG CatalogManager - 	Loaded catalog SoundMixSnapshot in 00:00:00.0002048
      2015-09-27 17:47:42,216 [1] DEBUG Catalog - 		Loaded 118 entries for Soundtrack catalog.
      2015-09-27 17:47:42,216 [1] DEBUG CatalogManager - 	Loaded catalog Soundtrack in 00:00:00.0012908
      2015-09-27 17:47:42,216 [1] DEBUG Catalog - 		Failed to load catalog entries for TacCooldown
      2015-09-27 17:47:42,216 [1] DEBUG CatalogManager - 	Loaded catalog TacCooldown in 00:00:00.0000260
      2015-09-27 17:47:42,226 [1] DEBUG Catalog - 		Loaded 739 entries for Tactical catalog.
      2015-09-27 17:47:42,226 [1] DEBUG CatalogManager - 	Loaded catalog Tactical in 00:00:00.0093376
      2015-09-27 17:47:42,240 [1] DEBUG Catalog - 		Loaded 1069 entries for Talent catalog.
      2015-09-27 17:47:42,240 [1] DEBUG CatalogManager - 	Loaded catalog Talent in 00:00:00.0138690
      2015-09-27 17:47:42,240 [1] DEBUG Catalog - 		Loaded 1 entries for TalentProfile catalog.
      2015-09-27 17:47:42,240 [1] DEBUG CatalogManager - 	Loaded catalog TalentProfile in 00:00:00.0000624
      2015-09-27 17:47:42,240 [1] DEBUG Catalog - 		Loaded 9 entries for TargetFind catalog.
      2015-09-27 17:47:42,240 [1] DEBUG CatalogManager - 	Loaded catalog TargetFind in 00:00:00.0001817
      2015-09-27 17:47:42,241 [1] DEBUG Catalog - 		Loaded 53 entries for TargetSort catalog.
      2015-09-27 17:47:42,241 [1] DEBUG CatalogManager - 	Loaded catalog TargetSort in 00:00:00.0007665
      2015-09-27 17:47:42,241 [1] DEBUG Catalog - 		Loaded 20 entries for Terrain catalog.
      2015-09-27 17:47:42,241 [1] DEBUG CatalogManager - 	Loaded catalog Terrain in 00:00:00.0003047
      2015-09-27 17:47:42,241 [1] DEBUG Catalog - 		Loaded 6 entries for TerrainObject catalog.
      2015-09-27 17:47:42,241 [1] DEBUG CatalogManager - 	Loaded catalog TerrainObject in 00:00:00.0001015
      2015-09-27 17:47:42,244 [1] DEBUG Catalog - 		Loaded 133 entries for TerrainTex catalog.
      2015-09-27 17:47:42,244 [1] DEBUG CatalogManager - 	Loaded catalog TerrainTex in 00:00:00.0027530
      2015-09-27 17:47:42,255 [1] DEBUG Catalog - 		Loaded 1139 entries for Texture catalog.
      2015-09-27 17:47:42,255 [1] DEBUG CatalogManager - 	Loaded catalog Texture in 00:00:00.0109375
      2015-09-27 17:47:42,255 [1] DEBUG Catalog - 		Loaded 3 entries for Tile catalog.
      2015-09-27 17:47:42,255 [1] DEBUG CatalogManager - 	Loaded catalog Tile in 00:00:00.0000711
      2015-09-27 17:47:42,255 [1] DEBUG Catalog - 		Loaded 19 entries for Turret catalog.
      2015-09-27 17:47:42,255 [1] DEBUG CatalogManager - 	Loaded catalog Turret in 00:00:00.0002258
      2015-09-27 17:47:42,266 [1] DEBUG Catalog - 		Loaded 926 entries for Unit catalog.
      2015-09-27 17:47:42,266 [1] DEBUG CatalogManager - 	Loaded catalog Unit in 00:00:00.0107447
      2015-09-27 17:47:42,266 [1] DEBUG Catalog - 		Loaded 7 entries for Upgrade catalog.
      2015-09-27 17:47:42,266 [1] DEBUG CatalogManager - 	Loaded catalog Upgrade in 00:00:00.0001156
      2015-09-27 17:47:42,266 [1] DEBUG Catalog - 		Failed to load catalog entries for User
      2015-09-27 17:47:42,266 [1] DEBUG CatalogManager - 	Loaded catalog User in 00:00:00.0000257
      2015-09-27 17:47:42,354 [1] DEBUG Catalog - 		Loaded 6185 entries for Validator catalog.
      2015-09-27 17:47:42,354 [1] DEBUG CatalogManager - 	Loaded catalog Validator in 00:00:00.0873077
      2015-09-27 17:47:42,356 [1] DEBUG Catalog - 		Loaded 77 entries for VoiceOver catalog.
      2015-09-27 17:47:42,356 [1] DEBUG CatalogManager - 	Loaded catalog VoiceOver in 00:00:00.0021595
      2015-09-27 17:47:42,356 [1] DEBUG Catalog - 		Loaded 9 entries for Water catalog.
      2015-09-27 17:47:42,356 [1] DEBUG CatalogManager - 	Loaded catalog Water in 00:00:00.0001266
      2015-09-27 17:47:42,358 [1] DEBUG Catalog - 		Loaded 193 entries for Weapon catalog.
      2015-09-27 17:47:42,358 [1] DEBUG CatalogManager - 	Loaded catalog Weapon in 00:00:00.0022558
      2015-09-27 17:47:42,358 [1] DEBUG CatalogManager - Catalogs loaded in 00:00:01.0479167
      2015-09-27 17:47:42,367 [1] INFO  HookManager - Creating Hooks...
      2015-09-27 17:47:42,450 [1] INFO  GameManager - Creating player alliance map...
      2015-09-27 17:47:42,452 [1] INFO  GameManager - GameManager initialized!
      2015-09-27 17:47:42,596 [1] INFO  MainWindow - Selected new bot: Stormbuddy v1.0.0.0 BETA by Bossland GmbH
      2015-09-27 17:47:42,596 [1] DEBUG MainWindowViewModel - Last Routine Used: Default
      2015-09-27 17:47:42,596 [1] DEBUG MainWindowViewModel - Found last used routine! Setting it as selected...
      2015-09-27 17:47:42,624 [1] INFO  MainWindow - Selected Default version 0.1.0.0 as the current combat routine!
      2015-09-27 17:47:42,624 [1] DEBUG MainWindow - Routine is not a button providerr, hiding config button...
      2015-09-27 17:47:55,673 [1] DEBUG Hotkeys - Registered hotkey Python_ExecCommand to Control + P
      2015-09-27 17:49:19,324 [Pulsator Thread] DEBUG DefaultBot - Logic switched to BaseMapLogic
      2015-09-27 17:49:26,935 [Pulsator Thread] ERROR CoroutinePulsable - Unhandled exception!
      Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentOutOfRangeException: Cannot move mouse outside of the client window bounds!
      Parameter name: location
         at Stormbuddy.Game.Win32.RemoteInput.MoveMouse(Int32 clientX, Int32 clientY)
         at Stormbuddy.Game.UI.UIFrame.MouseOver()
         at Stormbuddy.Game.UI.UIFrame.Click()
         at Stormbuddy.Bot.Pulsators.OutOfGamePulsator.n ?U_$TI\&x \,t Z\./\&r\] OaV:.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.Bot.Pulsators.OutOfGamePulsator.\\\[`0arHa:(c-y\]hTuY;?HMf ".()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.Bot.Pulsators.OutOfGamePulsator.\*A=\\84\\q\*qgOr{'e$p|\,^iKt\&.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Buddy.Coroutines.Coroutine.f^;\]r>AuN0\&!A@X\.a1FtJ!`E#.\*A=\\84\\q\*qgOr{'e$p|\,^iKt\&.()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
         at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
         at Buddy.GameEngine.CoroutinePulsable.Pulse()
      2015-09-27 17:49:26,980 [Pulsator Thread] INFO  OutOfGamePulsator - Match is starting! Waiting...
      2015-09-27 17:49:31,567 [Pulsator Thread] DEBUG DefaultBot - Logic switched to BaseMapLogic
      2015-09-27 17:49:31,568 [Pulsator Thread] INFO  BotEvents - Map Changed to  (Unknown)
      2015-09-27 17:49:33,048 [Pulsator Thread] DEBUG DefaultBot - Logic switched to BlackheartsBay
      2015-09-27 17:49:33,048 [Pulsator Thread] INFO  BotEvents - Map Changed to Blackheart's Bay (BlackheartsBay)
      2015-09-27 17:49:33,456 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:36,119 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:37,807 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:39,366 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:40,871 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:42,250 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:43,603 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:46,293 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:47,473 [Pulsator Thread] INFO  OutOfGamePulsator - Current game is loading... waiting....
      2015-09-27 17:49:50,748 [Pulsator Thread] INFO  DefaultCombatRoutine - Current combat logic set to L90ETC
      2015-09-27 17:49:50,859 [Pulsator Thread] DEBUG InGamePulsator - Camera follow is disabled !
      2015-09-27 17:49:50,860 [Pulsator Thread] DEBUG InGamePulsator - Press CameraFollow Camera follow enabled.
      2015-09-27 17:49:51,289 [Pulsator Thread] DEBUG Navigator - Navigator selected lane 0
      2015-09-27 17:49:51,312 [Pulsator Thread] DEBUG Navigator - Navigator is using 22 waypoints for the lane!
      2015-09-27 17:49:51,313 [Pulsator Thread] DEBUG Navigator - Navigator skipped 1 waypoints when switching lanes.
      2015-09-27 17:49:51,334 [Pulsator Thread] DEBUG BaseMapLogic - Selected Talent Tier: 0, Column: 0
      2015-09-27 17:49:51,373 [Pulsator Thread] DEBUG Catalog - 		Loaded 45 entries for Hero catalog.
      2015-09-27 17:49:51,385 [Pulsator Thread] DEBUG Catalog - 		Loaded 1069 entries for Talent catalog.
      2015-09-27 17:49:51,411 [Pulsator Thread] ERROR CoroutinePulsable - Unhandled exception!
      
      
      
      !!!!!REPEATING!!!!!
      Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentException: The specified talent at tier 1, column 0 could not be found!
         at Stormbuddy.Game.Player.IsTalentUnlocked(Int32 tier, Int32 column)
         at Stormbuddy.Bot.MapLogic.BaseMapLogic.!\&Rq#p$|ib{="@X5#!f\&I\&Au%.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.Bot.MapLogic.BaseMapLogic.\*A=\\84\\q\*qgOr{'e$p|\,^iKt\&.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.Bot.Pulsators.InGamePulsator.\*A=\\84\\q\*qgOr{'e$p|\,^iKt\&.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Buddy.Coroutines.Coroutine.f^;\]r>AuN0\&!A@X\.a1FtJ!`E#.\*A=\\84\\q\*qgOr{'e$p|\,^iKt\&.()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
         at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
         at Buddy.GameEngine.CoroutinePulsable.Pulse()
      2015-09-27 17:49:51,493 [Pulsator Thread] DEBUG BaseMapLogic - Selected Talent Tier: 0, Column: 0
      2015-09-27 17:49:51,493 [Pulsator Thread] DEBUG Catalog - 		Loaded 45 entries for Hero catalog.
      2015-09-27 17:49:51,508 [Pulsator Thread] DEBUG Catalog - 		Loaded 1069 entries for Talent catalog.
      2015-09-27 17:49:51,535 [Pulsator Thread] ERROR CoroutinePulsable - Unhandled exception!
      ...
      
       
    2. Aprosule

      Aprosule New Member

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      Code:
      Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentOutOfRangeException: Hotkey must be a valid key to be pressed.
      Parameter name: hotkey
         at Stormbuddy.Game.Win32.RemoteInput.PressKey(Hotkey hotkey)
         at Stormbuddy.Game.Win32.RemoteInput.PressKeyAndClick(Hotkey hotkey, Vector3 targetLocation, Boolean& wasClippedToClientBounds, Boolean isLeftClick)
         at Stormbuddy.DefaultRoutine.BaseHeroLogic.\[L<6|3\&D"'y\\LY>|NH8/~PUO.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Stormbuddy.DefaultRoutine.BaseHeroLogic.LX>D|/2oi\]\[gbez1DgdKj2'h$.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.DefaultRoutine.Heroes.Azmodan.n\.1-T:||\&l\[:I~if#5GfCXr@%.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.DefaultRoutine.Heroes.Azmodan.EWtdizGuo4WQh$Fg-28wSg2I!.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Stormbuddy.DefaultRoutine.DefaultCombatRoutine.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Stormbuddy.Bot.CombatRoutineBase.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Buddy.Coroutines.Coroutine.EWtdizGuo4WQh$Fg-28wSg2I!.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.*‏‎​‪**​‏*‪**​‫‪​‏****‫‫‎‪*(Boolean )
         at Buddy.Coroutines.Coroutine.​​*‬*****‫‎‬*‎‫***‎‪**‏‏‪‏‪*(Boolean )
         at Buddy.GameEngine.CoroutinePulsable.Pulse()
       
    3. NoExcuses

      NoExcuses Member Moderator Buddy Core Dev

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      The reason for this exceptions are that bot did not find the hotkeys.
      Are you using the bot on a Mac ?
      The bot only supports Windowed mode.
       
    4. Aprosule

      Aprosule New Member

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      Windowed mode on Windows 7. All hotkeys are default except Show All Life Bars.
       
    5. NoExcuses

      NoExcuses Member Moderator Buddy Core Dev

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      ???
       
    6. Aprosule

      Aprosule New Member

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      !!!
       
    7. Aprosule

      Aprosule New Member

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      I am going to just use this thread from now on for everything that is a red wall of text given to me by the Alpha bot.

      Context: Playing Chen, loaded into Blackheart's Bay, and then this text ran until HotS went unresponsive and crashed.

      Code:
      Unhandled exception!Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
      Parameter name: index
         at System.ThrowHelper.ThrowArgumentOutOfRangeException()
         at Stormbuddy.DefaultRoutine.BaseHeroLogic.GetRetreatPosition(Single distance, Vector2 awayFrom)
         at Stormbuddy.DefaultRoutine.Heroes.Chen.*‫*‎​‫​*‪‫**​‫​‫‎‪‫*‪**(Unit )
         at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
         at Stormbuddy.DefaultRoutine.Heroes.Chen.GGQ30q\*= w(\]2`\./l5>)5xS?.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.DefaultRoutine.Heroes.Chen.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Stormbuddy.DefaultRoutine.DefaultCombatRoutine.EWtdizGuo4WQh$Fg-28wSg2I!.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
         at Stormbuddy.Bot.CombatRoutineBase.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
      --- End of stack trace from previous location where exception was thrown ---
         at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
         at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
         at Buddy.Coroutines.Coroutine.EWtdizGuo4WQh$Fg-28wSg2I!.\\bdUaA\]%n5(B<\[t69^\.D\['/Z.()
         --- End of inner exception stack trace ---
         at Buddy.Coroutines.Coroutine.*‏‎​‪**​‏*‪**​‫‪​‏****‫‫‎‪*(Boolean )
         at Buddy.Coroutines.Coroutine.​​*‬*****‫‎‬*‎‫***‎‪**‏‏‪‏‪*(Boolean )
         at Buddy.GameEngine.CoroutinePulsable.Pulse()
       
      Last edited: Oct 2, 2015
    8. NoExcuses

      NoExcuses Member Moderator Buddy Core Dev

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      Added possible fix for talent hotkey problem and resolved Chen bug.
      You will get the solution in the next update.
       
    9. Aprosule

      Aprosule New Member

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      Working so far. I'll post further if I find anything. Thanks for the quick response.

      EDIT:

      @NoExcuses I have sent you a private message of the crash dump that the latest bot version caused.
       
      Last edited: Oct 5, 2015

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