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    Discussion in 'Combat Routines' started by Xcesius, May 20, 2015.

    1. Ken512

      Ken512 Member

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      Can anyone that understands this please remove Gauss Barrel as a requirement for buffs and wildfire on MCH? Simply removing the check in the code didn't seem to work.
       
    2. azertyjone

      azertyjone Member

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      I cannot run the multi-target mode.
      I parametrized well touches! And the mode AOE shows activated! But he does not make AOE.
      When I am in position Deliverance. He is going to continue has cast Fell Cleave. But will never make Decimate.
       
    3. goonijr

      goonijr Member

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      [12:11:47.982 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Helpers\Logging.cs(8,13) : error CS0234: 'Buddy' 네임스페이스에 'Overlay' 형식 또는 네임스페이스 이름이 없습니다. 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Helpers\Logging.cs(30,35) : error CS0246: 'ToastUIComponent' 형식 또는 네임스페이스 이름을 찾을 수 없습니다. using 지시문 또는 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\Overlay.cs(1,13) : error CS0234: 'Buddy' 네임스페이스에 'Overlay' 형식 또는 네임스페이스 이름이 없습니다. 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\OverlayControl.cs(6,13) : error CS0234: 'Buddy' 네임스페이스에 'Overlay' 형식 또는 네임스페이스 이름이 없습니다. 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\OverlayControl.cs(7,13) : error CS0234: 'Buddy' 네임스페이스에 'Overlay' 형식 또는 네임스페이스 이름이 없습니다. 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\OverlayControl.cs(16,39) : error CS0246: 'OverlayUIComponent' 형식 또는 네임스페이스 이름을 찾을 수 없습니다. using 지시문 또는 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\Overlay.cs(9,25) : error CS0246: 'OverlayUIComponent' 형식 또는 네임스페이스 이름을 찾을 수 없습니다. using 지시문 또는 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\OverlayControl.cs(18,25) : error CS0246: 'OverlayControl' 형식 또는 네임스페이스 이름을 찾을 수 없습니다. using 지시문 또는 어셈블리 참조가 있는지 확인하십시오.
      [12:11:55.126 N] Compiler Error: d:\RebornbuddyKR 1.0.18.0\Routines\RaidingBuddy\Core\Interface\Overlay\OverlayControl.cs(756,25) : error CS0246: 'OverlayControl' 형식 또는 네임스페이스 이름을 찾을 수 없습니다. using 지시문 또는 어셈블리 참조가 있는지 확인하십시오.
       
    4. Xcesius

      Xcesius Community Developer

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      Log.
       
    5. goonijr

      goonijr Member

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      Raiding Buddy don't work with KR Client.

      or did I miss something ?
       
    6. Xcesius

      Xcesius Community Developer

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      It seems Mastahg haven't added the Overlay into KR Client yet. Not sure why
       
    7. Dreamteam

      Dreamteam Member

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      Nice, looking forward to this. You do/have done an awsome work in HB sir :) PM sent!

      /Regardes

      Dreamteam
       
    8. zepwin

      zepwin Member

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      How's the status of this going? On the front page is says rotations are at 0%, but in the folder I see quite a few done.

      As for healing, does this work pretty well?
       
    9. fantasticfantasy

      fantasticfantasy Member

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      How is the MCH rotation? The Monk Rotation? Ninja Rotation? Are they all Midas Savage competent?
       
    10. tishat

      tishat Member

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      You could just grab it and go kill a striking dummy while paying attention to the rotations.. or alternatively go play with the stone sky sea or whatever those are called =)
       
    11. jensenbeach772

      jensenbeach772 Banned

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      hey Xcesius how do you turn off the overlay on the screen ? this is what im talking about asdfasdfa.png
       
      Last edited: Apr 14, 2016
    12. hkme

      hkme Member

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      Anyone have idea how to implement "opener" in YRB? or Ultima?
      i.e. sequential execution of skill order at the beginning of the fight
       
    13. Saunderskid

      Saunderskid New Member

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      I've got to be dumb or something but, is there like a download link somewhere or am I missing something on how to get this? Any help would be appreciated.
       
    14. Jorakel

      Jorakel New Member

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      hello :)... how does this work for warriors? i plan to use it for tanking raids... does it keep buffs and combos up all the time? can i chose between tanking and off-tanking (more dps)?
       
    15. ALatos

      ALatos New Member

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      Hello
      Nice work with this CR
      Is there a way to implement opener's and let warrior pull with tomahawk?
       
    16. exaccuss

      exaccuss Active Member

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      I dont think this routine is getting updated anymore.
       
    17. Akira0245

      Akira0245 New Member

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      Where can i download this CR nowdays? Svn access is password needed.
      Want to look at it for learning purpose.
       

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